10-25-2010, 02:14 AM
Ok, I do have to stand on their side on this, Milk Bubble. We all know, and the developer's have confirmed, that rogues are retardedly obliterating people right now. This is something to expect every single pre-expac patch because the numbers haven't been adjusted for anything below 85 yet. THEY WILL BE, and they've said so themselves. They DO go back and fix the lower level stuff because they do NOT want to put out CAT, focus on low level leveling, and then have some crazy experience where Rets and rogues just run around blowing up people ten levels above them like they do now. The problem is that there is no point in making small nerfs to the levels below 85 until they actually finish adjusting 85, because then they may find they need to do an adjustment that hits all levels across the board (meaning they then have to undo each specific nerf from before to make it right).
This current game imbalance is noted, expected, and will be fixed. All people can do is just deal with it until then. People are looking at something that's going to be going on for about three more months or so, noting the two weeks or whatever that its been out, and going "OMG THIS GAME IS RUINED ROGUES ARE SO OP PLZ NERF".
---
That side point made, one thing I would like to remind people of is that classes play very differently at top level than they do leveling. You can NEVER expect to be taken seriously if you say things like "Don't believe Warlocks are op? I rolled one just the other day and at level 4 was dueling people that were level 8 and never lost a single time!" or "Rogues are op because I just rolled one, hit 11, and destroyed people in bgs!" because of too many reasons. One, you may be fighting people who are brand freakin' new to the game. Two, numbers are off for lower levels right now. Three, game mechanics change over the course of leveling as classes get new abilities and talents. Four, classes will play entirely differently at level cap than they do lower levels, especially when gear and things like resiliency are brought into the picture.
I can't stress this point enough.
Emily, what you are saying is the equivalence of arguing with someone that Quantum Physics isn't hard because you've just started the 11th grade and you don't find Pre-Calculus to be as difficult as people in your school say it is. This isn't meant to be mean, but I just want to make this point as clear as I can.
And again, yes, I know that right now, at this moment when every single class is getting severe changes (casters are getting a lot of hotfix nerfs right now for massive crits that are happening, and Destro Locks are getting Searing Pain hotfix nerfs because they found that with current numbers their best dps is to simply spam Searing Pain all fight), every single class has massive imbalances and that yes, right now, rogues are dominating every low level bg (just like burst classes always do in the time period that people do not have resilience, such as the first season of arenas each expansion when people claim burst is op yet by the last season its hots and dots that are op).
Also, by sheer coincidence, resilience was also just nerfed to no longer reduce chance to be crit. I wonder if that would mean rogues and bursty classes would now crit more and hit harder till the newer pvp gear comes out?
This current game imbalance is noted, expected, and will be fixed. All people can do is just deal with it until then. People are looking at something that's going to be going on for about three more months or so, noting the two weeks or whatever that its been out, and going "OMG THIS GAME IS RUINED ROGUES ARE SO OP PLZ NERF".
---
That side point made, one thing I would like to remind people of is that classes play very differently at top level than they do leveling. You can NEVER expect to be taken seriously if you say things like "Don't believe Warlocks are op? I rolled one just the other day and at level 4 was dueling people that were level 8 and never lost a single time!" or "Rogues are op because I just rolled one, hit 11, and destroyed people in bgs!" because of too many reasons. One, you may be fighting people who are brand freakin' new to the game. Two, numbers are off for lower levels right now. Three, game mechanics change over the course of leveling as classes get new abilities and talents. Four, classes will play entirely differently at level cap than they do lower levels, especially when gear and things like resiliency are brought into the picture.
I can't stress this point enough.
Emily, what you are saying is the equivalence of arguing with someone that Quantum Physics isn't hard because you've just started the 11th grade and you don't find Pre-Calculus to be as difficult as people in your school say it is. This isn't meant to be mean, but I just want to make this point as clear as I can.
And again, yes, I know that right now, at this moment when every single class is getting severe changes (casters are getting a lot of hotfix nerfs right now for massive crits that are happening, and Destro Locks are getting Searing Pain hotfix nerfs because they found that with current numbers their best dps is to simply spam Searing Pain all fight), every single class has massive imbalances and that yes, right now, rogues are dominating every low level bg (just like burst classes always do in the time period that people do not have resilience, such as the first season of arenas each expansion when people claim burst is op yet by the last season its hots and dots that are op).
Also, by sheer coincidence, resilience was also just nerfed to no longer reduce chance to be crit. I wonder if that would mean rogues and bursty classes would now crit more and hit harder till the newer pvp gear comes out?

