10-31-2010, 04:19 AM
These are the rumored PTR notes.
[spoiler]Champions
Akali
● Shadow Dance
○ Time to gain Essence of Shadow charges is reduced by cooldown reduction effects.
○ Time to gain next charge does not progress while you are at maximum charges.
Blitzcrank
● Magic Resistance per Level increased to 1.25 from 0
Corki
● Valkyrie
○ Increased the range to 800 from 700.
○ Increased the base speed to 650 from 500.
● Missile Barrage
○ Missile Barrage now scales off 20% of his total attack damage in addition to ability power.
○ Time to store a missile is reduced by cooldown reduction effects.
○ Time to store next missile does not progress while you are at maximum missiles stored.
○ Corki respawns with 4 missiles.
Dr. Mundo
● Magic Resistance per Level increased to 0.75 from 0.5
Ezreal
● Essence Flux
○ Changed the attack speed increase to be additive rather than multiplicative.
○ Reduced the cooldown to 9 seconds from 10 seconds.
● Trueshot Barrage
○ Increased the AP ratio to 0.9 from 0.8.
Fiddlesticks
● Dark Wind
○ Cooldown reduced to 13 seconds from 14 seconds.
● Drain
○ Increased the damage to 60/90/120/150/180 from 50/75/100/130/160.
○ Reduced the cooldown to 10/9/8/7/6 from 10.
Galio
● Idol of Durand
○ Fixed a bug where Idol of Durand could break a target's Spell Shield or Banshee's Veil and still taunt them.
Heimerdinger
● H28-G Evolution Turret
○ Improved AI against enemy champions
○ Enemy champions who attack Heimerdinger near an H28-G turret will now become the focus of that turret.
● UPGRADE!!!
○ will now cause all H28-G turrets to focus enemy champions for the duration.
Jax
● Empower
○ Empower now properly procs Rylai's
Katarina
● Bouncing Blade
○ Reduced the cooldown to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8.
● Killer Instinct
○ Reduced the cooldown to 20/18/16/14/12 from 22/20/18/16/14.
Lux
○ Updated PVP.Net tags and character ratings
○ Updated Recommended Items
● Finales Funkeln
○ AP ratio increased to .85 from .75
Malphite
● Ground Slam
○ Fixed a bug where Ground Slam would go through spell shields.
● Unstoppable Force
○ Fixed a bug where the stun wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks.
● Magic Resistance per Level increased to 1.25 from 0
Miss Fortune
● Ricochet Shot
○ Reduced the damage dealt to the secondary target to 115% from 120.
● Make It Rain
○ Reduced the slow duration to 1 second from 1.5 seconds.
Mordekaiser
● Mace of Spades
○ Base damage increased to 80/110/140/170/200, from 20/40/60/80/100
○ Now scales off of only bonus Attack Damage, rather than all Attack Damage (so Q doesn't scale with Mordekaiser's level)
○ Now deals 75% bonus damage if Mace of Spades only finds 1 target
○ Cost reduced to 20/25/30/35/40 from 30/35/40/45/50
○ The main target of Mace of Spades now generates shield for Mordekaiser
● Creeping Death
○ Increased base damage to 24/38/52/66/80, from 16/32/48/64/80
○ Increased AP ratio to 0.2, from 0.15
○ Greatly increased missile travel time when casting it on an ally
● Siphon of Destruction
○ Damage reduced to 65/105/145/185/225 from 85/110/155/200/245
○ AP ratio increased to 0.6 from 0.4
○ Base shield generation reduced to 1/2/3/4/5, from 6/9/12/15/18
● Children of the Grave
○ Spell
■ Now steals 24/29/34% of the target's maximum health over the duration, up from 24/28/32%
■ Now deals half damage initially and half damage over time
■ Duration increased to 10 seconds, from 8
■ Total AP ratio over the duration increased to 0.04, from 0.016
■ Fixed a bug where Children of the Grave was improperly blocked by Black Shield
○ Pet
■ The pet now gains 75% of Mordekaiser's Ability Power and Damage at all 3 ranks (from 65/75/85%), and the ratio itself no longer increases with Mordekaiser's AP
■ The pet now gains 15% of Mordekaiser's Health, down from 50%
■ Mordekaiser now gains 20% of the pet's Ability Power, down from 25%
■ Mordekaiser now gains 20% of the pet's Attack Damage, down from 25%
■ Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors
● Iron Man
○ Shield generation increased to 30%, from 25%
○ Fixed a tooltip bug (his maximum shield value was always 20 lower than the tooltip showed)
● General
○ Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%
○ Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in
○ Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike)
Rammus
● Defensive Ball Curl
○ Reduced the base damage return to 22/28/34/40/46 from 26/32/38/44/50.
○ Fixed a bug where the tooltip was not displaying the proper bonus damage return.
Sivir
● Boomerang Blade
○ Boomer Blade now scales with 75% of Sivir's attack damage.
● Increased health per level to 82 from 76.
Sona
● Song of Celerity
○ Fixed a bug where song of discord was granting more movespeed than intended. (23% decrease)
● Crescendo
○ Cooldown increased to 170/150/130 from 160/140/120.
Teemo
● Noxious Trap
○ Noxious Traps no longer give any gold as a bounty when killed, down from 25.
○ Noxious Traps show their remaining duration when selected.
Twitch
● Ambush
○ Attack speed reduced to 30/40/50/60/70% from 30/45/60/80/100%.
Udyr
● Tiger Stance
○ Fixed some bugs where certain items would have their damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are Madred's Razors, Wriggle's Lantern, Sheen, Lich Bane and Trinity Force)
Xin Zhao
● General
○ Xin'Zhao is now properly considered melee, so he gains full effect from items like Youmuu's Ghostblade and Frozen Mallet.
Items
Trinity Force
● Stats modified.
○ Cost: Unchanged
○ +30 Attack Damage (up from 20)
○ +30 Ability Power
○ +30% Attack Speed (up from 25%)
○ +15% Critical Strike (up from 12%)
○ +12% Movement Speed
○ +250 Mana (down from 300)
○ +250 Health (down from 300)
Summoner Spells
Exhaust
● is now properly flagged as a slow + blind.
[/spoiler]
[spoiler]Champions
Akali
● Shadow Dance
○ Time to gain Essence of Shadow charges is reduced by cooldown reduction effects.
○ Time to gain next charge does not progress while you are at maximum charges.
Blitzcrank
● Magic Resistance per Level increased to 1.25 from 0
Corki
● Valkyrie
○ Increased the range to 800 from 700.
○ Increased the base speed to 650 from 500.
● Missile Barrage
○ Missile Barrage now scales off 20% of his total attack damage in addition to ability power.
○ Time to store a missile is reduced by cooldown reduction effects.
○ Time to store next missile does not progress while you are at maximum missiles stored.
○ Corki respawns with 4 missiles.
Dr. Mundo
● Magic Resistance per Level increased to 0.75 from 0.5
Ezreal
● Essence Flux
○ Changed the attack speed increase to be additive rather than multiplicative.
○ Reduced the cooldown to 9 seconds from 10 seconds.
● Trueshot Barrage
○ Increased the AP ratio to 0.9 from 0.8.
Fiddlesticks
● Dark Wind
○ Cooldown reduced to 13 seconds from 14 seconds.
● Drain
○ Increased the damage to 60/90/120/150/180 from 50/75/100/130/160.
○ Reduced the cooldown to 10/9/8/7/6 from 10.
Galio
● Idol of Durand
○ Fixed a bug where Idol of Durand could break a target's Spell Shield or Banshee's Veil and still taunt them.
Heimerdinger
● H28-G Evolution Turret
○ Improved AI against enemy champions
○ Enemy champions who attack Heimerdinger near an H28-G turret will now become the focus of that turret.
● UPGRADE!!!
○ will now cause all H28-G turrets to focus enemy champions for the duration.
Jax
● Empower
○ Empower now properly procs Rylai's
Katarina
● Bouncing Blade
○ Reduced the cooldown to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8.
● Killer Instinct
○ Reduced the cooldown to 20/18/16/14/12 from 22/20/18/16/14.
Lux
○ Updated PVP.Net tags and character ratings
○ Updated Recommended Items
● Finales Funkeln
○ AP ratio increased to .85 from .75
Malphite
● Ground Slam
○ Fixed a bug where Ground Slam would go through spell shields.
● Unstoppable Force
○ Fixed a bug where the stun wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks.
● Magic Resistance per Level increased to 1.25 from 0
Miss Fortune
● Ricochet Shot
○ Reduced the damage dealt to the secondary target to 115% from 120.
● Make It Rain
○ Reduced the slow duration to 1 second from 1.5 seconds.
Mordekaiser
● Mace of Spades
○ Base damage increased to 80/110/140/170/200, from 20/40/60/80/100
○ Now scales off of only bonus Attack Damage, rather than all Attack Damage (so Q doesn't scale with Mordekaiser's level)
○ Now deals 75% bonus damage if Mace of Spades only finds 1 target
○ Cost reduced to 20/25/30/35/40 from 30/35/40/45/50
○ The main target of Mace of Spades now generates shield for Mordekaiser
● Creeping Death
○ Increased base damage to 24/38/52/66/80, from 16/32/48/64/80
○ Increased AP ratio to 0.2, from 0.15
○ Greatly increased missile travel time when casting it on an ally
● Siphon of Destruction
○ Damage reduced to 65/105/145/185/225 from 85/110/155/200/245
○ AP ratio increased to 0.6 from 0.4
○ Base shield generation reduced to 1/2/3/4/5, from 6/9/12/15/18
● Children of the Grave
○ Spell
■ Now steals 24/29/34% of the target's maximum health over the duration, up from 24/28/32%
■ Now deals half damage initially and half damage over time
■ Duration increased to 10 seconds, from 8
■ Total AP ratio over the duration increased to 0.04, from 0.016
■ Fixed a bug where Children of the Grave was improperly blocked by Black Shield
○ Pet
■ The pet now gains 75% of Mordekaiser's Ability Power and Damage at all 3 ranks (from 65/75/85%), and the ratio itself no longer increases with Mordekaiser's AP
■ The pet now gains 15% of Mordekaiser's Health, down from 50%
■ Mordekaiser now gains 20% of the pet's Ability Power, down from 25%
■ Mordekaiser now gains 20% of the pet's Attack Damage, down from 25%
■ Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors
● Iron Man
○ Shield generation increased to 30%, from 25%
○ Fixed a tooltip bug (his maximum shield value was always 20 lower than the tooltip showed)
● General
○ Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%
○ Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in
○ Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike)
Rammus
● Defensive Ball Curl
○ Reduced the base damage return to 22/28/34/40/46 from 26/32/38/44/50.
○ Fixed a bug where the tooltip was not displaying the proper bonus damage return.
Sivir
● Boomerang Blade
○ Boomer Blade now scales with 75% of Sivir's attack damage.
● Increased health per level to 82 from 76.
Sona
● Song of Celerity
○ Fixed a bug where song of discord was granting more movespeed than intended. (23% decrease)
● Crescendo
○ Cooldown increased to 170/150/130 from 160/140/120.
Teemo
● Noxious Trap
○ Noxious Traps no longer give any gold as a bounty when killed, down from 25.
○ Noxious Traps show their remaining duration when selected.
Twitch
● Ambush
○ Attack speed reduced to 30/40/50/60/70% from 30/45/60/80/100%.
Udyr
● Tiger Stance
○ Fixed some bugs where certain items would have their damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are Madred's Razors, Wriggle's Lantern, Sheen, Lich Bane and Trinity Force)
Xin Zhao
● General
○ Xin'Zhao is now properly considered melee, so he gains full effect from items like Youmuu's Ghostblade and Frozen Mallet.
Items
Trinity Force
● Stats modified.
○ Cost: Unchanged
○ +30 Attack Damage (up from 20)
○ +30 Ability Power
○ +30% Attack Speed (up from 25%)
○ +15% Critical Strike (up from 12%)
○ +12% Movement Speed
○ +250 Mana (down from 300)
○ +250 Health (down from 300)
Summoner Spells
Exhaust
● is now properly flagged as a slow + blind.
[/spoiler]


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