Leo Wrote:Garen and Mordekaiser is a similar case because they both had incredible damage without building for it and great survivability because they did not need to build for it. After the remake to Mordekaiser, if you want to be doing any damage, you have to build damage. I don't know about Garen, but I'm betting that's what they're trying to go for in general.
The nerfs to Morde really only had a significant impact on his early game. With the health costs for his spells and the ridiculous rate that his shield decays at, he's actually pretty squishy. EDIT: Just last night I was completely shut down in-lane by an Ashe while playing Morde. I simply couldn't handle her ability to poke and kite me, and I was specced 9/21/0 and started with a Shield. It was brutal.
John Doe Wrote:From the look and sound of it, this patch was pretty game-changing.
Speaking of Omen, Kaden, I think that it was nerfed as well. Did you notice the change? And has anyone seen the effects of Locket's removal?
Edit: The ward nerf was the most surprising part of the patch. I thought that they wanted people to actually use the things, then they cut the duration by a third. :\
Omen's CDR went from 15% to 8%, a pretty significant change. It's one of those changes that you just know is there more than you feel it. If that makes sense.
I haven't played Udyr, Sona, Soraka, or Gragas since the patch, so I haven't really noticed the removal of Locket. There was someone else I bought it on regularly, but I don't remember who, at the moment.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

