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Consolidated Discussion of RPG Mechanics
#9
Sigfried Hunin Wrote:I think that none of these things can HURT. We all seem to be in general agreeal about the issues at hand (in that people aren't declaring these as BAD ideas). Even if they don't make activity skyrocket, it would help make the website and community better as a whole and make it funner to write. So, if they don't work, they don't work but they sure fuck aren't going to LOWER participation. I think that the list you have made above is a damn good cross section of everybody's weighed in opinions, and quite a few of us have dropped in our two cents about how exactly they should work.

If we are searching for specific system mechanics, we need to break down what bits we are trying to decide on and give them each their air time. I think that several of us, if not the majority, have a pretty good handle on gaming balance mechanics.

The only thing that seems to be the kink in the mix is CA. I would have to say that it seems silly (to me) to have a DBZ RPG if you don't have Power Levels. I mean, that's like, the basis of the series' combat. It didn't matter what style or moves you had, it was all about the Power Level. Now, how you plan in implement that is something, or if the writers don't mind drifting away from traditional DBZ archetypes (I don' have strong feelings one way or another).

This.

Plus besides the reason for people having already established their canon characters in the Chubbs DB universe...I don't see a reason as to not have canons put back into the system.

Like I said in the other thread, let the players who last played the canon control whatever happens to them. Don't want their canons played...cool beans. They want their canons to just be MIA entirely or boss of a company, dojo whatever...cool beans(as long as it's ok with Staff).

Also I think Power Level is a good thing. Just thinking of it brings dbz into mind. Just like I can't hold back a smile or laugh when I heard the word 'Monarch'(Venture Brothers comes to mind...doesn't matter where I am whenever I hear Monarch I have to fight not to crack up).
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Messages In This Thread
Consolidated Discussion of RPG Mechanics - by Dehan - 12-27-2010, 11:37 PM
Consolidated Discussion of RPG Mechanics - by Tyr - 12-30-2010, 01:16 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 04:24 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 05:56 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 05:59 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 06:12 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 07:56 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:05 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:12 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:36 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:42 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-31-2010, 08:22 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-31-2010, 08:33 PM
Consolidated Discussion of RPG Mechanics - by Vad - 01-02-2011, 08:33 AM
Consolidated Discussion of RPG Mechanics - by Vad - 01-02-2011, 05:35 PM

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