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Consolidated Discussion of RPG Mechanics
#11
Yeah I'm against canons. It'd be a fad for a month or two for some select people because it's like the good ol' days, but then they'll fall into old habits.

My opinions of things:

-Keeping CA removed
-Reimplementing a variation of CA

I'm easy either way, however I know it to be true that some people find a lot of worth in that CA number, and it would affect their desire to write if it were completely removed. I don't think anyone has said that they would never write if there was CA, so to me it seems like we're affecting productivity to remove it.

Of course, if it's kept in its current state, we have the people who are more concentrated on the game and how strong they are rather than writing. Thus, that's why I think it would be best to bring back CA, but have it merely as a measuring stick. Whoever puts in the most effort can have bragging rights about CA, and IC their character will be stronger than everyone else, but when it comes to where a power level could actually matter, it won't. It would merely be for flavour, allowing scouters to still detect numbers and create scenes where an underdog can still win against a stronger opponent, as long as they write better.

Let me re-write that so it's clear; CA would not affect competition but act as rp fodder. While I understand the points of removing it altogether, I think it's damn weird to have a DBZ RPG where everyone is on the same level.

-Awarding Power-Ups as the staff judges
-Allowing a mix of purchased and awarded Power-Ups

I'd prefer one way or the other here. I'm slightly in favour of staff judged power ups, as many people seem to agree. It feels like it's worth more, people are seeing your writing, etc. However, if that gets the green light, buying powerups I dislike. Even a 1.5x one.

-A community-based system of grading and awarding

A nice idea, but a pipe dream. When people can't even be bothered pumping out a 300 word post once a fortnight, I don't know how much reading they're doing.

-Relativity based on activity

I'll be honest, I wasn't paying attention to this one.

-Achievements

Gimmicky, but fun. If people want them, why not?

-"Static events" based on things relevant to the Chubbs world
-Elaboration of Chubbs universe beyond the CNN forum

Fleshing out the world we have is never a bad idea.
[Image: OrionAug11.jpg]
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Messages In This Thread
Consolidated Discussion of RPG Mechanics - by Orion - 12-28-2010, 12:03 AM
Consolidated Discussion of RPG Mechanics - by Tyr - 12-30-2010, 01:16 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 04:24 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 05:56 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 05:59 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 06:12 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 07:56 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:05 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:12 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:36 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:42 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-31-2010, 08:22 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-31-2010, 08:33 PM
Consolidated Discussion of RPG Mechanics - by Vad - 01-02-2011, 08:33 AM
Consolidated Discussion of RPG Mechanics - by Vad - 01-02-2011, 05:35 PM

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