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Consolidated Discussion of RPG Mechanics
#60
I loved DBZ, and the stats-based aspect of it, as well as the (eventually fleeting) belief that someone was actually reading all this shit.

Reason why I don't write so much

1) RL. It's real. Not total, not sufficient, but it's there. Which is to say, I have more fun yanking my johnson and playing L4D2.

2) Atmosphere. I have no idea what Chubbs is now. Don't feel connected. Not getting any vibes, either from the community as a whole, or from other characters. I'm too damn comfortable with everyone here. New people, I don't care to get to know (and I have no reason to get to know them). Old people, I've wrangled with them before.

3) Jon Meer =/= Krillin. I love Jon, and there's plenty I can do with him, but my memories with this place are firmly attached to Krillin. Something about that connection made it so much more significant. There was a common mythology, made so much more tangible by the fact that my character has a significant (perhaps never referenced) history in print already. But Jon is Jon. No history. Very hard to explain what I mean here. Very much connected to point 2.

4) I'll be honest, I haven't found the last couple sagas very interesting, and sagas are kinda the driving deal. Not that I spent a whole lot of time looking into them. They all just seem too structured and planned out. Pick Your Own Adventure was fun in second grade.

5) wtf is there to DO? Train? For what? The dragonballs? Then I get to make a wish...for what?

Ultimately, my Chubbs experience right now is marked by a certain nihilism. That's translating to an extent into my character (who, since fashioned upon the brainchild of a certain Mr. Friedrich Nietzsche, actually benefits from that), but it isn't the sort of thing that drives one to write.

And I'm 21 years old. I was 15 when I joined. I'm not going to be a 30 year old man, writing on this forum; things have to stop sometime. But I haven't really changed all that much; I still love DBZ, I still love the adrenaline lurch of writing with other people (in dangerous situations), and I still love the community.

Things are down atm, but judging from the huge amount of input here, I'm not concerned about the future of Chubbs. Some changes probably need to happen, but I think it's quite clear now that there is still a lot of spirit in the old nag.
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Messages In This Thread
Consolidated Discussion of RPG Mechanics - by Tyr - 12-30-2010, 01:16 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 04:24 AM
Consolidated Discussion of RPG Mechanics - by Jonathan Meer - 12-30-2010, 04:40 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 05:56 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 05:59 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 06:12 AM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 07:56 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:05 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:12 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:36 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-30-2010, 09:42 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-31-2010, 08:22 PM
Consolidated Discussion of RPG Mechanics - by Vad - 12-31-2010, 08:33 PM
Consolidated Discussion of RPG Mechanics - by Vad - 01-02-2011, 08:33 AM
Consolidated Discussion of RPG Mechanics - by Vad - 01-02-2011, 05:35 PM

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