Kaden Wrote:I definitely understand that concern. Kaden himself is a "tech whore" and many of those are fairly insignificant techs that work together to do something more interesting. I haven't thought of anything to address that, though; anything I've thought of doesn't seem worth throwing out standardized costs for, if that makes sense.
I'm not sure what the actual advantage of standardized costs is. If you're worrying about the literal mechanics of keeping in diminishing returns in whilst allowing variable technique costs, you could do something like this:
Every time you hit a certain 'spent Prestige' mark on custom techs, like 50, 100, 150 or whatever, you have to pay an extra fixed cost that increases each time. So if I have 40 spent Prestige on techs, and I want to buy another tech that costs 20, I have to pay an extra 10 Prestige to pass the 50 mark. At 100 spent, that's 20 Prestige. At 150, it's 30. Come to think of it, if it was simpler you could do the whole system that way with just a global spent Prestige.
... You know, after typing it out so many times, I have one more question. Why are we calling XP Prestige now? >_>
![[Image: superbuuelectricityne4.jpg]](http://img148.imageshack.us/img148/3128/superbuuelectricityne4.jpg)
Bra Wrote:People are dumb, essentially.

