02-01-2011, 08:06 AM
Ashe Wrote:A couple of things. This is equivalent to me saying "OMG THEY NERFED MORD AND I WON'T PLAY HIM ANYMORE? REFUND NAO!" They've done this once, and that was due to a character coming out then immediately taking a complete nosedive. Not nearly a year and a half (or however long its been) since they've been out and people HAVE gotten to use them in their current state.
I'm under the impression, from what I've read, that they aren't so much "nerfing mana regen" as they are closing the gap. As in, I believe that those currently using these runes and talents will still have approximately the same amount of mana regen happening, thus feeling like nothing was changed at all. The difference will be that their opponents who didn't take them will now not be quite so far behind on poking power as they would have been. (1mp5 base for two people with someone starting with +4mp5 and the other not starting with a bonus is 1v5mp5, now it will be more like 3mp5 vs 5mp5)
So your runes are effectively nerfed, yes. Is your character weaker after this than they would have been previously? No. Are they weaker contextually in comparison to other options they could have used instead? That is where the question is, though it'll be nice to see some other runes get use and be less of a "Fits this role? Hands down these runes." Still will be that way, as is the nature of the beast, but rotated to something different for a bit, which I view as a good thing for keeping things fresh.
Dude. Listen to yourself.
Runes are nerfed, so YES a character is effectively weaker in that area than otherwise. If you pay for a particular set-up, you should be refunded if that set-up is no longer viable, or no longer recognizable.
Seriously. Defending the mainstream (and the only thing keeping Riot from being fully mainstream is that they are even MORE incompetent) in this particular scenario is an easy and pleasant thing to do, but the situation is quite clear.
Period.

