Rafael Wrote:Seems nigh-identical to Renekton's mechanic minus the whole going melee mode at cap
Edit: also, lolz at the tunez
He seems the exact opposite, to me. Ren builds up fury and expends it to get awesome effects that only benefit himself or hinder his enemies. No risk to himself.
Rumble builds up heat and then gets extra strength, but at great risk to himself. The player has to make the judgment about whether or not its worth it to lose range and the ability to cast in order to get extra effects. Also remember that some Summoner Spells get disabled during Silence.
It sounds like he'll be a very diverse champion. While a lot changes depending on ratio numbers and whether he has AD or AP ratios, but I wouldn't be surprised if you'll be able to build for Ranged DPS, Melee DPS, Tank, or Caster.
Ranged DPS is straight forward, using skills to augment AA damage and keep targets in range. Melee DPS would be intentionally overheating Rumble and then using the extra magic damage per attack to focus down single targets. Tank is tank; his ultimate and Electro-Harpoon sound like pretty good initiation tools. Caster would use Ult/Harpoon to keep people in flamethrower.
Could be cool stuff. I'm looking forward to his spotlight.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

