Nori Wrote:Pugging infringed on my game, 'cause I'd rather do raids with a guild.
Incorrect.
PUGing is an option. The existence of that option does not enforce its use. Players choose the option they want for their gaming experience. Removing an option penalizes and segregates those who took it and does nothing to actually benefit those who didn't. There are people who will tell you that there are benefits to its removal, but they're full of it.
Your quoted statement is, fundamentally, the same as me saying "raids infringe on my game because I'd rather stand in town and RP." That makes no sense. At all. People in favor of that option would say crap like "it will provide RPs with a broader audience" or "less people raiding means a more immersive in-town experience for RPing in." Your ability to be in a raid has no impact on those who want to RP. In the same vein, people PUGing has no impact on your ability to run a coordinated, scheduled raid with guildmates.
Quote:Also, how do you know, Mario, if it benefits the game as a whole? Did you play WoW ever, for more then a week, or did you just jump into the conversation because I mentioned LoL? I'll admit I know very little about LoL or the other dota spinoffs, besides what I read on the internets and from you gents.
I don't care if it benefits the game as a whole. I care how it impacts the players. Whether or not I've even played WoW is 100% irrelevant. Believe it or not, we're not even talking about WoW. We're talking about design philosophy, and this is an example of a very poor design decision being talked about as though it is anything else.
To make that more evident, I'll contextualize the conversation using LoL.
Quote:Kaden: "FINALLY they removed that stupid Twisted Treeline map. It was so dumb. I don't know why anyone played it at all. Now LoL is better."Replace "Twisted Treeline" with "PUG" and "Summoner's Rift" with "guild" and it's the exact same thing. Just because an option is less popular or under-utilized doesn't mean it should be axed. The only thing that does is alienate and segregate the players who used it without providing any benefit to everyone else.
Nori: "Did a lot of people play Twisted Treeline?"
K: "Hardly anyone. It was just annoying to see."
N: "So it only got used by the people who wanted to use it? How does it make sense to take it out."
K: "Because it was annoying. Just knowing it was there irritated me."
N: "So now the people who were playing it have to play on the Summoner's Rift map or they don't get to play at all?"
K: "Yup. The way it should be."
I have about a billion more examples of how this has nothing to do with WoW. I just didn't want to type them out.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

