06-10-2011, 02:02 AM
Leo Wrote:.. but what's good about it?
What's bad about it?
Quote: Graphics are part of aesthetics so what I said is true. Every polygon and shade and color and texture comes together to bring you into the game's world. I never said that Wii had better aesthetics or that you shouldn't complain about it's graphical power, because you should. Which isn't to say you can't get a good looking game on it (Kirby's Epic Yarn and both Super Mario Galaxies come to mind).
Next time just link to the video if you're going to parrot it. =P
My point was that, for consoles, graphics are the medium of expression for aesthetics. You could know how to paint the most beautiful sunset ever, but if you can't make the color orange it's just not going to look right.
Limited graphics means a limited ability to appropriately express an aesthetic. Most of your posts boiled down to "your wrong about the hardware, its the developers not using their software properly" which is just as false and as it may be true. Yes, when working with limited resources its on the people using them to get the most they can. Your early posts, though, made it sound like your position was that no fault should be placed on the Wii.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

