08-09-2011, 05:15 AM
Quote:Pantheon
- Heartseeker Strike
- Now does a better job of hitting targets on top of Pantheon
- Damage increased to 13/23/33/43/53 from 4/6/8/10/12
- Scaling adjusted to a .6 bonus Attack Damage ratio from a .2/.25/.3/.35/.4 total Attack Damage ratio
- Now fires 3 strikes instead of 5
- Cooldown reduced to 10/9/8/7/6 seconds from 18/17/16/15/14 seconds
- Mana cost reduced to 45/50/55/60/65 from 70 at all ranks
- Channel duration reduced to .75 seconds from 1.8 seconds
- Spear Shot
- Damage increased to 65/105/145/185/225 from 16/28/40/52/64
- Now scales off of a 1.4 bonus Attack Damage ratio from a 1/1.15/1.3/1.45/1.6 total Attack Damage ratio
- Certain Death now causes Spear Shot to critically strike for 1.5x damage
- Aegis of Zeonia
- Cooldown adjusted to 13/12/11/10/9 seconds from 12 seconds at all levels
- Stun duration adjusted to 1 second from .7/.9/1.1/1.3/1.5
- Pantheon will now attempt to attack the target after using Aegis of Zeonia
- Grand Skyfall
- Jump channel time reduced to 2 seconds from 3 seconds
- Land time reduced to 1.5 seconds from 2 seconds
- Edge damage increased to 50% from 33%
Holy shit Pantheon.
He is going to be so stupidly OP. I genuinely have never looked at patch notes and thought "what the hell is Riot thinking?!" This is insane. His Spear Shot is going to be way too strong and I can't believe they increased the fringe damage on his ult in the same patch they reduced its channel time.
Max Q for early game. One rank of W. Ult-gank through the mid-game. Max E in the mid-late game for stupid amounts of damage.
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"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

