08-18-2011, 12:18 AM
I enjoyed reading the blog entry about threat and aggro. I definitely agree with their take on a tank's job. Mobs should just be hitting the tanks and the developers should craft the fight in such a way that there are other things for the tank to do (positioning, adds, transitions, etc.).
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

