08-21-2011, 04:53 AM
Ashe Wrote:Played a game the other day with Trygelan and Kaden (and two others, don't remember who) and we pulled a win out of a strong losing position against a heavy roaming team due to all of us getting wards the entire game. We would buy wards to the point of having to delay that Bloodthirster/Deathcap, but we had the entire map visible. We knew every move they made and reacted. They bought an oracles and swept our wards. We did the same. They got craftier in their placement. We did the same. When they moved, we moved, and when they danced, we danced. We adjusted and won as a result. If we had insisted on just continuing to try to farm our lanes (which they were ganking enough to prevent), we'd have been all "ARRRGGGGG THIS IS BORING AND THEY ARE TOO STRONG SURRENDER AT 20 PLEASEEEEE".
Instead, we had one of the most enjoyable games I've played in a while. Shit, the other team was even cool to chat after with. But the big point was that when we counterwarded the entire map, they felt so strongly about our wards that they felt they needed to kill them. When we killed the oracles, they did it again. The information gained was that valuable to both teams, and denying info was a huge goal that game.
If this is the game I'm thinking of that was a fucking epic game.
[SIGPIC][/SIGPIC]
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.

