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Models for Strategic Planning in Dominion
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Let's lay some groundwork here by talking about models. Models are used as a framework for understanding objectives in a match, and planning strategy. Models are not mutually exclusive, but merely provide a different perspective for strategic planning. One Model for Summoner's Rift, for example, is the 'role-based model', where a team is composed with various roles, and these roles inform both each individual's decision-making and objectives, and also the larger objectives of the team. Roles are fluid and are not clearly defined, and can be fleshed out via adjectives. For example, a primary role in Summoner's Rift is the Jungler. There are, however, different kinds of Jungler. There is the Ganking Jungler, whose primary focus is controlling the game early by focusing upon ganking wherever and whenever possible. There is the Counter Jungler, whose primary focus is shutting down the enemy jungler as much as possible. Of course, counter jungling and ganking jungling are by no means mutually exclusive, and many junglers incorporate both aspects. Some champions are, however, more inclined toward one aspect or the other, and this role informs they way that champion should (typically, all else being equal) be played. There are a ton of factors to take into account here.

The role-based model is probably a good way of getting a grasp of Dominion strategy as well. So, let's brainstorm. I can think of a few roles:

Scout - Captures points as much as possible. Does not engage particularly often, though can defend himself when possible. Movement speed and capture speed are a must.

Defender - Makes sure turrets already held are kept. Short-term sustain (think Mundo's ult) is the key here. Movement speed is not as much a priority. Defenders do not fit well into Sigfried's approach to Dominion.

Disruptor - Creates as much chaos as possible, shutting down enemy captures by persistent damage. AoE champs are solid for this. Karthus is a shining example of this. Close kin of the Defender.

Jungling Assassin - Controls the jungle by patrolling it and killing enemies wherever and whenever possible. Should be a high-burst, mobile champion. Think Akali. Suppresses enemy movement if successful, and forces them to be defensive in their travels through the jungle.

Thoughts?
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Models for Strategic Planning in Dominion - by Jonathan Meer - 09-24-2011, 08:50 PM

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