09-25-2011, 03:45 AM
Belle Hibiki Wrote:In terms of defense on 3 points, I like to have two tanky-dps sustains (a la Mordekaiser) on the top and bottom and someone on the midpoint that has either high maneuverability or a global ult (Rammus powerball or Pantheon jump, for instance).
The remaining two people I like to see as roamers, killing enemy champions in the jungle and suppressing their ability to launch swarm attacks on one point. They also act as the swinging defense team, quickly getting to points that need D and breaking up the enemy team. If the enemy commits 4 or more to a point, the tanky sustain just delays it as much as he can while the swing team goes to grab one of the enemy points, because if the enemy has 4 or 5 there, they can't stop the counter-cap.
A one person defense is kinda... useless though. Only one person can be pushed off a point by two people. If there are TWO people on a 3-point-defense strat with one in the middle point alone that can be quickly met by one of the ancillary champs at the other two points is much more stable.
The "extra" person at a point can always counter cap if a band of 3+ comes in to push a point. In my mind, 3 point defense is about keeping 2 people on point until 3+ come in to take it, and then those 2 move out to counter cap.
[SIGPIC][/SIGPIC]

