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GURPS
#11
Sigfried Hunin Wrote:Yeah, but rolling massive fistfuls of dice all the time and just... Ugh. I love the setting and the flavor of the characters, but the system is just TERRIBLE in my eyes.

Out of those dice, only 8, 9, or 10 tends to count as a "success". Roll a 10 and you reroll that die for an additional success attempt. If you get 5 successes, its an overwhelming success. So the extra dice rolling actually works out well to me. There's also being able to spend permanent damage to some stats to increase your odds on specific rolls if they really are needed, which adds some kind of risky bargaining into it.

I think, to me, it ends up feeling much more streamlined and less "computational" than the d20 system.
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Messages In This Thread
GURPS - by Sigfried Hunin - 11-05-2011, 11:05 PM
GURPS - by Rafael - 11-06-2011, 03:39 AM
GURPS - by Anzekay - 11-06-2011, 05:59 AM
GURPS - by Blue - 11-06-2011, 01:09 PM
GURPS - by Sigfried Hunin - 11-06-2011, 02:44 PM
GURPS - by Ashe - 11-07-2011, 06:37 AM
GURPS - by Sigfried Hunin - 11-07-2011, 04:26 PM
GURPS - by Anzekay - 11-07-2011, 05:34 PM
GURPS - by Sigfried Hunin - 11-07-2011, 10:37 PM
GURPS - by Anzekay - 11-08-2011, 03:22 AM
GURPS - by Ashe - 11-08-2011, 04:06 AM
GURPS - by Sigfried Hunin - 11-08-2011, 05:08 PM
GURPS - by Anzekay - 11-08-2011, 05:52 PM
GURPS - by Sigfried Hunin - 11-08-2011, 06:16 PM
GURPS - by Anzekay - 11-08-2011, 07:33 PM

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