11-14-2011, 06:44 PM
So, before I start flooding every thread in the Asylum with this, might as well bring this here.Also, be mindful of spoilers and use the appropriate tags please.
Post here with, essentially your like/hate for this game.
So far:
Like:
Stealth is extremely fun and the Thieves Guild is awesome, so much money, so fast and 15x dagger damage on sneak attack has literally insta-killed everything I can land it on except two things(one dungeon boss which was close, and a giant early on which lost like, 20% of its health and I wisely decided to gtfo)
Playing an Orc Smith with Axe and Board. So awesome to simply take head-on what I have to stealth or strategize with the other characters, using weapons and armor I've made.
The storylines, so good.
Dragon killing is epic as hell. Also epic, tricking a dragon to land in the courtyard of a dungeon, after which it is swarmed by about 10 bandits who kill it after losing all but two of their swarm. Nabbed the soul while also opening my way inside =D.
Dislike:
Magic just doesn't feel strong enough to use alone. I run out of mana too fast, but I still get one-shot once in a while and two-shot by many bosses, bears and saber cats. Also, NPCs don't have to charge projectile spells which is why I was so excited to by whatever the ice spike one is, only to find out I have to charge it first. Lame.
Also, bosses, wtf. I understand they should be strong, but I think the things you fight before reaching them should be more indicative of the strength of the end boss. Kinda lame to breeze through a dungeon and then be absolutely unable to beat the boss by any means. I refuse to drop the difficulty, but goddamn are some bosses from a different world from their lackeys.
Last thing for now is smithing levelling. After some experimentation, I have noticed that what you make makes no difference. An orcish breastplate which costs a ton of mats to make gives just as much skill as a single iron dagger.
Post here with, essentially your like/hate for this game.
So far:
Like:
Stealth is extremely fun and the Thieves Guild is awesome, so much money, so fast and 15x dagger damage on sneak attack has literally insta-killed everything I can land it on except two things(one dungeon boss which was close, and a giant early on which lost like, 20% of its health and I wisely decided to gtfo)
Playing an Orc Smith with Axe and Board. So awesome to simply take head-on what I have to stealth or strategize with the other characters, using weapons and armor I've made.
The storylines, so good.
Dragon killing is epic as hell. Also epic, tricking a dragon to land in the courtyard of a dungeon, after which it is swarmed by about 10 bandits who kill it after losing all but two of their swarm. Nabbed the soul while also opening my way inside =D.
Dislike:
Magic just doesn't feel strong enough to use alone. I run out of mana too fast, but I still get one-shot once in a while and two-shot by many bosses, bears and saber cats. Also, NPCs don't have to charge projectile spells which is why I was so excited to by whatever the ice spike one is, only to find out I have to charge it first. Lame.
Also, bosses, wtf. I understand they should be strong, but I think the things you fight before reaching them should be more indicative of the strength of the end boss. Kinda lame to breeze through a dungeon and then be absolutely unable to beat the boss by any means. I refuse to drop the difficulty, but goddamn are some bosses from a different world from their lackeys.
Last thing for now is smithing levelling. After some experimentation, I have noticed that what you make makes no difference. An orcish breastplate which costs a ton of mats to make gives just as much skill as a single iron dagger.
A man in a wheelchair with a rocket launcher can make a big explosion once, then he's as weak as any other cripple.
-Some dude on the SWTor Forums
-Some dude on the SWTor Forums

