Poll: Do you prefer writing in a system that has stats/mechanics?
You do not have permission to vote in this poll.
Yes, I absolutely prefer a system with stats/mechanics
29.41%
5 29.41%
Yes, but I would write without them
47.06%
8 47.06%
No, but I would write with them
17.65%
3 17.65%
No, I absolutely prefer a system without stats/mechanics
5.88%
1 5.88%
Total 17 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mechanics/Stats preferences
#13
Rafael Wrote:That didn't make sense(to me, at least). Please come back and explain. I also wasn't part of the old rpg for too long, so that might be why.
I didn't either (I wrote exactly one post and realized Yakon was probably the worst possible character for me, ever).

Basically I'm saying that the actual stats (dexterity, strength, stamina, etc.) while a neat little feature, I don't care about. I don't feel they add anything to the gameplay but they're nice enough and honestly if we had the same stat system we have now (simply a 100% diagnosis on how the combatant does in certain areas), but what I do miss is more actual game mechanics.

Specifically, I miss PvP mechanics. I would love if there were an invasion mechanic, even under restrictions, I would love it. Say you just started on Chubbs and start writing on Earth. After making 2-3 threads and basically writing a little story arc on your character, you're a little bored. You can't figure out what to do with the character anymore as you pushed out a story, so you half-ass a thread where you character just does something irrelevant to your wanted story.

Boom. Someone invades your thread as an enemy. This doesn't nescessarily mean you have to fight with him, but he enters the same "universe" and he's now a factor because he's in the character's vicinity. It hasn't been planned out from the beginning, you don't know every move there's going to happen because there's someone else at the other end and you're not planning the entire thing with him. This way new, interesting and surprising thing can happen. It doesn't even need to be hostile invasions, allied invasions could be a thing too if the thread was about some major goal in which you could collaborate. It would just be unplanned fun.

Basically, I would like physical game mechanics. I really loved the fight injury system because that would mean a consequence came out of a fight, but a fight would always be planned down to the outcome except in the league and even then you'd have to agree to fight. This isn't DBZ. Vegeta and Nappa didn't chat up Gohan on Earth to ask if it'd be okay to arrange a cool group fight, they invaded that shit. The Z-Fighters had to band together to fight for survival, the saga was engaging because there was something on the line and it kept them fighting. I think it will work the same way with writing.
[SIGPIC][/SIGPIC]
Reply


Messages In This Thread
Mechanics/Stats preferences - by Jonathan Meer - 01-28-2012, 02:57 AM
Mechanics/Stats preferences - by Vad - 01-28-2012, 03:08 AM
Mechanics/Stats preferences - by Shun - 01-28-2012, 03:45 AM
Mechanics/Stats preferences - by Sigfried Hunin - 01-28-2012, 06:18 AM
Mechanics/Stats preferences - by Belle Hibiki - 01-28-2012, 06:31 AM
Mechanics/Stats preferences - by Rafael - 01-28-2012, 07:16 AM
Mechanics/Stats preferences - by Piper Juunanagou - 01-28-2012, 07:37 AM
Mechanics/Stats preferences - by Belle Hibiki - 01-28-2012, 07:42 AM
Mechanics/Stats preferences - by Tyr - 01-28-2012, 09:04 AM
Mechanics/Stats preferences - by Rafael - 01-28-2012, 05:12 PM
Mechanics/Stats preferences - by Mal Nova - 01-28-2012, 05:59 PM
Mechanics/Stats preferences - by Rose - 01-28-2012, 06:12 PM
Mechanics/Stats preferences - by Tyr - 01-28-2012, 07:32 PM
Mechanics/Stats preferences - by Rafael - 01-28-2012, 07:37 PM
Mechanics/Stats preferences - by Jonathan Meer - 01-28-2012, 09:57 PM
Mechanics/Stats preferences - by Orion - 01-28-2012, 10:27 PM
Mechanics/Stats preferences - by Rafael - 01-28-2012, 11:51 PM
Mechanics/Stats preferences - by Iykos - 01-29-2012, 01:26 AM
Mechanics/Stats preferences - by Belle Hibiki - 01-29-2012, 01:58 AM
Mechanics/Stats preferences - by Orion - 01-29-2012, 02:03 AM
Mechanics/Stats preferences - by Ashe - 01-29-2012, 06:00 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)