Tyr Wrote:I don't know, maybe it's because of the way I like Mass Effect for pretty much every other element but the combat. I find the combat uninspiring and the fact that the newly introduced melee system (that I was really psyched for) was just a heavy attack, which to their credit does change from class to class but this also carries a very quickly fading entertainment value. The fact that I also have to grind equipment (and for some reason the same class 6 times) by packages is also really annoying.it starts slowly, but once you get a full four man squad who knows what they're doing it quickly descends into madness. wonderful, beautiful madness.
I don't know, it just seemed like something that would lose its' entertainment value really really quickly, which it did with me and my friends.
i went human soldier. i've got him equipped with the generic rifle (nothing else) and an attachment that gives it +accuracy.
skills: +HP/Shields, shield regen, dmg reduction/output. also, equipment is huge in this game. they only last for one mission each, but they are worth their weight in gold.
the result: concussion shot has a 1.5 second cooldown, grenades deal nearly 1000 damage, and the third Power temporarily gives extra damage reduction/output while also letting me shoot/reload twice as fast. i walk into mobs like the terminator. only drawback is that i have to grab ammo if a wave gets brutal (can only carry 274 rounds, but go through +1000 in one wave on Gold difficulty)

