1. Waffuru - Townie
2. Tyr - Mafia
3. King B - Townie
4. John Doe - Townie
5. Kaden - Townie
6. Anzekay - Townie
7. Android 17 - Doctor
8. Mal Nova - Mafia
9. Ashe - Sheriff
10. Keiko Brykein - Mafia
11. Sophia - Vigilante
Thoughts: goddamn, town was ludicrously unlucky. TWO of the three suspects for yesterday's lynch vote for mafiosos, one of them actually had full lynch votes at one point - and neither made it to lynching.
The first PM I got last night was mafia killing 17. I thought "well, 17 can't protect himself so the town is fucked." Then I got a PM from Sophia saying kill Mal. I thought "town has a chance!" Then 17 protected Mal. I laughed.
But well played regardless, I think that was definitely Mal's game. His insane style did a good job of distracting people and making them fight amongst themselves despite making him a target.
While the town did have bad luck, I also think waiting until Day 3 to lynch was a VERY risky move on the town's part. A large part of the point of this game was to go back to mafia roots rather than relying on special roles to win, but despite that people chose to wait for the Sheriff to reveal some information. I therefore found it a little bit karmic that the Sheriff died revealing nothing.
There was only 1 lynch the entire game. Day 1, no lynch, that's understandable - though not necessarily the best strategic move, and wouldn't often happen in a 'pure' mafia game with no roles at all. Day 2, no lynch - that was the point at which I put my bets on mafia winning. A theme in mafia is that if you try to protect yourself, by not standing out, not pushing for lynches, etc, the town will often lose. Those people who do those things make themselves bigger targets, but also make it much more likely for the town to win. In this game, people seemed a little more hesitant, and that did not go well when we have crazy fucks like Mal on the mafia side.
A note on the mafia players - lol at Tyr and Keiko getting mafia again. I actually felt it was a really risky setup, but somehow they pulled it off. Choosing 3 mafia for 11 people was tough, but I felt with a cop, doctor and vigilante (especially vigilante) the town had enough big advantages especially considering the mafia were all 'vanilla'. In other games we've had doctors saving every night, unfortunately in this game none of the roles hit gold and two of them actually backfired. Really unlucky stuff. But that's mafia.
NEXT GAME!
And FTR, the kills on night 2 were Ashe by the mafia, John Doe by Sophia.
2. Tyr - Mafia
3. King B - Townie
4. John Doe - Townie
5. Kaden - Townie
6. Anzekay - Townie
7. Android 17 - Doctor
8. Mal Nova - Mafia
9. Ashe - Sheriff
10. Keiko Brykein - Mafia
11. Sophia - Vigilante
Thoughts: goddamn, town was ludicrously unlucky. TWO of the three suspects for yesterday's lynch vote for mafiosos, one of them actually had full lynch votes at one point - and neither made it to lynching.
The first PM I got last night was mafia killing 17. I thought "well, 17 can't protect himself so the town is fucked." Then I got a PM from Sophia saying kill Mal. I thought "town has a chance!" Then 17 protected Mal. I laughed.
But well played regardless, I think that was definitely Mal's game. His insane style did a good job of distracting people and making them fight amongst themselves despite making him a target.
While the town did have bad luck, I also think waiting until Day 3 to lynch was a VERY risky move on the town's part. A large part of the point of this game was to go back to mafia roots rather than relying on special roles to win, but despite that people chose to wait for the Sheriff to reveal some information. I therefore found it a little bit karmic that the Sheriff died revealing nothing.
There was only 1 lynch the entire game. Day 1, no lynch, that's understandable - though not necessarily the best strategic move, and wouldn't often happen in a 'pure' mafia game with no roles at all. Day 2, no lynch - that was the point at which I put my bets on mafia winning. A theme in mafia is that if you try to protect yourself, by not standing out, not pushing for lynches, etc, the town will often lose. Those people who do those things make themselves bigger targets, but also make it much more likely for the town to win. In this game, people seemed a little more hesitant, and that did not go well when we have crazy fucks like Mal on the mafia side.
A note on the mafia players - lol at Tyr and Keiko getting mafia again. I actually felt it was a really risky setup, but somehow they pulled it off. Choosing 3 mafia for 11 people was tough, but I felt with a cop, doctor and vigilante (especially vigilante) the town had enough big advantages especially considering the mafia were all 'vanilla'. In other games we've had doctors saving every night, unfortunately in this game none of the roles hit gold and two of them actually backfired. Really unlucky stuff. But that's mafia.
NEXT GAME!
And FTR, the kills on night 2 were Ashe by the mafia, John Doe by Sophia.
![[Image: superbuuelectricityne4.jpg]](http://img148.imageshack.us/img148/3128/superbuuelectricityne4.jpg)
Bra Wrote:People are dumb, essentially.

