03-03-2012, 02:13 PM
I feel like while there should be a distinction between playing for fun and try-harding, getting criticism is still inherently helpful in a playing for fun games. Sometimes, just missing on one command could mean missing a huge advantage and when I see that I tend to point it out. If Jarka isn't utilizing Trist's full jump range, I tell her to "lead on the jump more" or when Josh messes up his ball I tell him how he should've played it. Even if you're just playing to have fun, it shouldn't mean you're closed off to improving your own gameplay, many of the constructive criticism I give are tips on mechanics and fundamentals anyway.

