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Awesomenauts
#2
One thing I didn't mention is that each character has a musical genre theme. Voltar is classical, and something similar to the Imperial March plays when you use him. Clunk is heavy metal, Lonestar is western, etc. Leon's music is the only genre I don't know. It's some kinda soft techno.

Anyway, here's my current build for Leon.

Quote:Tongue Snatch: Deals 15 damage on hit, reels in enemy hero.
Items: Tongue Stretcher, Steel Fake Jaws, Morning Star Piercing

Decoy: Creates a decoy and turns Leon invisible for an unlimited amount of time.
Items: Surprise Party Mask, Pinot Noir, Extra Battery Pack

Weapon: Melee attack that deals 8 base damage with moderate attack speed.
Items: Enhanced Muscle Fiber, Clover of Honour, Backstab Blade

Attributes: Can improve health, move speed, passive HP regen, Solar income.
Items: Power Pills, Space Air Max, Piggy Bank


You start with $200, and you spawn in a landing shuttle that you can control and collect up to $40 on the way down. I typically get 25-30. When I first get to the store, I buy the Tongue Snatch spell ($135) and activate Piggy Bank - it cost $0 to use and adds $125. Then I use that to buy Space Air Max ($135), which increases move speed. This typically makes me the fastsest hero on the field, and I run into a hidden position at the center before anybody else gets there. I should have ~$130 still in the bank.

Most players start with +HP, or +DMG, or attack spells so they'd kill me in a heads-up fight. That's why I ambush with Tongue Snatch and get a few hits in before they know what's happening. From there I harass by jumnping around and tonguing enemies. Tongue passes through minions, so it hits them on the way out and the way back for a total 30 damage to each. Enemies get used to running away when I pull them in, kinda hard to kill them at this point.

After a few minutes of skirmishes and farming, I'll buy Backstab Blade for $275. It does +8 damage when I hit enemies from behind, for 16DMG total (most heroes have 120 to 140 base HP, Clunk is an outlier at 220). The first hero I tongue usually loses too much HP to fight me before he realizes what's going on, so I get a few easy kills. It's easy to get another $135 for Tongue Stretcher which doubles the tongue's range. Now I'm ganking hardcore.

The problem is that enemies usually keep buying HP, DMG, and attack spell upgrades. If I reel them in and they just stand and fight, there's a good chance they can kill me. So, my next buys go in this order: Enhanced Muscle Fiber, Power Pills, Enhanced Muscle Fiber, Power Pills, Clover of Honour, Power Pills, Clover of Honour.

EMF costs $195 for +30% attack speed, Power Pills cost $135 for +30HP, CoH cost $180 for +20% critical hit chance that does +18DMG. I max the attack speed bonus first because it's necessary to get results from critical hits, with HP upgrades every other purchase to keep my survivability up. I've spent about $1690 now, with 210HP hitting for 8/16/26/34 DMG depending on crits or if they're running away.

Once I have all that it's the end game. My typical choice from here is to get both Steel Fake Jaws upgrades to add 100% lifesteal to my tongue, so I can recover 60HP by tonguing a pair of minions (15dmg*2hits*2targets), then Morning Star Piercing which doubles tongue's damage, and the second Tongue Stretcher upgrade so it goes all the way across the screen (can't remember SFJ or MSP cost).

I can win even if both allies are bots when I play this build well. If that 2doesn't win the game I'll start buying Decoy upgrades, which pretty much makes me impossible to kill since there is no detection in the game. I wonder if they'll change that.
[Image: rsz_jqvaz_1.jpg]
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Messages In This Thread
Awesomenauts - by Pinky - 05-22-2012, 02:26 AM
Awesomenauts - by Pinky - 05-23-2012, 08:59 PM
Awesomenauts - by Sage - 05-24-2012, 05:46 PM
Awesomenauts - by Pinky - 05-25-2012, 03:27 PM
Awesomenauts - by Pinky - 07-23-2012, 06:23 AM
Awesomenauts - by Pinky - 07-23-2012, 10:29 PM

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