07-17-2012, 02:17 AM
Yeah, your follow up was even more retarded than the sentence I quoted. So, your "solution" to an imbalanced game is to play it more. I'm sure you think that's brilliant or insightful or whatever.
And yeah, just about every nonathletic game outside of chess (and its spin offs) have some luck. But most have ways to reduce it to nil, especially games with a serious tournament community. As you said earlier, this set of MTG favors Jace. We both know that's because his cards (and blue in general) have the best control mechanics: from your graveyard to the opponent's library.
But I can't think of another competative game whose core rules are so influenced by luck as MTG. Really, the other day I had five consecutive games where 12-15 cards of the first 20 were lands, and I kept several in my hand just to pretend that I had something to play. It's good that I only spent $10 on this or I would be pissed.
Kaden Wrote:Where have I accused you of anything?That first part of my last (and this) post was at meer's delusional nonsense that was above my post. I don't want to bother quoting him if I can avoid it, easier for me that way. Sorry for the confusion.
I've been talking about why I like luck being in the game and why I think it's healthy for the game overall. This entire time I've been defending that I like luck. How is that irrational or inconsistent with the stance that I think it would be boring without it?
What I was saying is that everyone is playing with an element of chance, which is 100% true. Even the most finely tuned decks in the world get mana screwed sometimes.
And yeah, just about every nonathletic game outside of chess (and its spin offs) have some luck. But most have ways to reduce it to nil, especially games with a serious tournament community. As you said earlier, this set of MTG favors Jace. We both know that's because his cards (and blue in general) have the best control mechanics: from your graveyard to the opponent's library.
But I can't think of another competative game whose core rules are so influenced by luck as MTG. Really, the other day I had five consecutive games where 12-15 cards of the first 20 were lands, and I kept several in my hand just to pretend that I had something to play. It's good that I only spent $10 on this or I would be pissed.

