01-30-2013, 06:43 PM
Jonathan Meer Wrote:I'm not really interested in a game anymore. I just want to write with people sometimes. We can just start with that.
If we want to start adding game mechanics to flavor things up, I'm totes down for that, but it should always be in service of the story. That is, game mechanics as a means for enforcing rules about how the world works. But that shit's gotta be _light_. I don't have the energy or interest for something as involved as the Chubbs system.
Yeah, I dunno if any of you ever got a chance to review the system I had, but basically it was just a cycle of people writing together cooperatively, writing together competitively and then giving writing feedback. Participating in each of those actions would give you some sort of benefit (ie money, experience to buy techniques and competitive scores, or whatever other values you wanted to reward you felt like dolling out as an incentive to do each of those aspects).
I basically tried to highlight the aspects of cooperation that would help us learn how to write better, so there doesn't HAVE to be anything super rules heavy, it just gives people the option of involving themselves in the community more and therefore being rewarded for future interactions with that community.
I can post it again if anyone wants it.
[SIGPIC][/SIGPIC]

