09-21-2008, 06:15 PM
Planetary conquest would motivate the fuck out of me, tbh. Would be nice to have a sense of self perpetuation like that, instead of doing stuff that is insignificant until the next saga roles around.
Some kind of reputation system would be nice. Like in the case of a character like Minoshia just going on random killing sprees, it would be nice for us that don't read every post by everyone to be able to know something like that is going on. Maybe some kind of OOC incentives to stop said character, like a bounty system.
Some kind of PvP ladder would be cool.
In general, just some kind of aggro element that would keep us occupied. I noticed that people flock towards sagas and the promise of rewards, even if they hadn't roleplayed in a year. Sounds familiar, actually. But um... yeah, would be cool if we had the power to do that ourselves.
Another thing. I mean no offense, nor am I accusing anyone of favortism, etc. But I'm tired of EVERY saga, some staff member or uber vet character winning the top prize. Or filling out most of the top 10. Some kind of class thing would be nice if we persist on being a saga driven rpg. Just something to deter all the guys that would inevitably beast, like rewards that only newer characters would find appealing, or maybe a power level limit. Something to motivate me to want to participate in a saga, and at the same time feel as though I can make it pretty far. I have yet to enter a saga and thoroughly feel as though I had a chance to win it all.
Something like writing ranks, and sagas being open to only people of a certain rank would be cool, but way too impractical. Unless I'm wrong and it's not.
Some kind of reputation system would be nice. Like in the case of a character like Minoshia just going on random killing sprees, it would be nice for us that don't read every post by everyone to be able to know something like that is going on. Maybe some kind of OOC incentives to stop said character, like a bounty system.
Some kind of PvP ladder would be cool.
In general, just some kind of aggro element that would keep us occupied. I noticed that people flock towards sagas and the promise of rewards, even if they hadn't roleplayed in a year. Sounds familiar, actually. But um... yeah, would be cool if we had the power to do that ourselves.
Another thing. I mean no offense, nor am I accusing anyone of favortism, etc. But I'm tired of EVERY saga, some staff member or uber vet character winning the top prize. Or filling out most of the top 10. Some kind of class thing would be nice if we persist on being a saga driven rpg. Just something to deter all the guys that would inevitably beast, like rewards that only newer characters would find appealing, or maybe a power level limit. Something to motivate me to want to participate in a saga, and at the same time feel as though I can make it pretty far. I have yet to enter a saga and thoroughly feel as though I had a chance to win it all.
Something like writing ranks, and sagas being open to only people of a certain rank would be cool, but way too impractical. Unless I'm wrong and it's not.
"We pissed away all the money on rock n' roll."
-Slash
-Slash

