11-10-2004, 04:41 AM
The shield is there to replace having health. I think its a lot better than have to worry about health packs and the like. It also makes the energy weapons more useful because they tear through the shields quicker. In the last game there was no point in using any of the convenant weapons. They seem to be significantly more useful now.
As for the falling damage, I fucking hate falling damage. It's getting so ridiculous these days that I want to just start stabing people in the eyes. When you can't walk off a curb without taking damage, no things are screwed up. And in a game like Halo, there's really no point in it. When you're playing something like CS, which tries to be uber realistic, then it makes more sense. But for games like UT, Quake, Halo, and the like, it serves no real purpose.
I haven't used any of the vehicles yet.
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As for the falling damage, I fucking hate falling damage. It's getting so ridiculous these days that I want to just start stabing people in the eyes. When you can't walk off a curb without taking damage, no things are screwed up. And in a game like Halo, there's really no point in it. When you're playing something like CS, which tries to be uber realistic, then it makes more sense. But for games like UT, Quake, Halo, and the like, it serves no real purpose.
I haven't used any of the vehicles yet.
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"In this world, his world, life is just a game you play"

