11-28-2005, 09:02 AM
Namek
Population: Unlike many planets, the local population of this planet is comprised most of Namek-sei-jin, the planet's dominant species. Despite that, the planet sees a lot of tourism. The local customs and traditional rituals of the Namekians have remain largely intact and are often veiwed with awe. Namekians themselves, in general, respect their planet by maintaining peace and cultivating the land. Practicing peace, however, does not mean they are devoid of strength.
Environment: Whether the planet mimics its people or the people mimic their planet has be philosophied and theorized over and again, but none seem to have an adequate answer. Like the Namekians, Namek itself is peaceful and calm. Though storms are a rare sight indeed, they strike with an unprecidented ferocity. The norm for Namek, though, is an endless day brought about by the twin suns Namek orbits, giving the effect of a perpetual lazy summer afternoon.
Landscape: Water. Lots and lots of water. The planet Namek itself is not small, in the least, and the majority of its surface is covered in massive bodies of water. The land masses are smaller than continents found on Earth or Vegeta, but they are far more numerous. These masses, or islands, can range from mountains to flat plains and general house a number of small Namekian villages. The largest of the islands were granted to Capsule Corp to turn into space stations and more "modernized" cities for those visitng the planet.
Goverment: Unique to Namek is the almost indescribable link all native Namekians share. They work constantly for the greater good of the planet and have very little need for the structure provided by large governments. Throughout the planets, the Namekians settle into small villages, each village overseen by an elder. Despite the title, however, the elder is simply someone chosen to watch over the day-to-day activities and wields only as much authority as is absolutely necessary. The villagers instictively put themselves to the job they best fit, be it harvesting crops, tilling land, or training as protectors of the village.
Social Scene: In general, activities can be split into two groups: those for Namekians and those for non-Namekians. That's not to say that the people of Namek are bigots, but who would travel to a planet just so they could watch a bunch of green-skinned aliens planet some weird cabbages? Most of the non-farming activities happen in the larger settlements set up by Capsule Corp and other local businesses. Because of the concentration of tourist activity, though, the larger cities can be quite lively.
A mafia-esque organization, known as "The Bjorken," has recently moved to Namek. They were previously located on Frost, but after Frost, the person, had been killed, business went down, so they relocated to Namek. Shop is set up for the most part, but they are still getting used to the very different scene on Namek. The move is not known to all of Namek, but it is wearisome to those who are aware.
Points of Interest:
-The elder Guru is always willing to lend a helping hand to anybody. He and his bodyguards can teach you many things
-The larger cities of Namek are always bustling with things to do (Kila, Eractic, and Ja)
-The Bjorken mansion is based here.
Galaxial Relations:
Earth - Friendly
Vegeta - Neutral
Arlia - Neutral
Mercy - Neutral
Frost Planet #213 - Hostile
Population: Unlike many planets, the local population of this planet is comprised most of Namek-sei-jin, the planet's dominant species. Despite that, the planet sees a lot of tourism. The local customs and traditional rituals of the Namekians have remain largely intact and are often veiwed with awe. Namekians themselves, in general, respect their planet by maintaining peace and cultivating the land. Practicing peace, however, does not mean they are devoid of strength.
Environment: Whether the planet mimics its people or the people mimic their planet has be philosophied and theorized over and again, but none seem to have an adequate answer. Like the Namekians, Namek itself is peaceful and calm. Though storms are a rare sight indeed, they strike with an unprecidented ferocity. The norm for Namek, though, is an endless day brought about by the twin suns Namek orbits, giving the effect of a perpetual lazy summer afternoon.
Landscape: Water. Lots and lots of water. The planet Namek itself is not small, in the least, and the majority of its surface is covered in massive bodies of water. The land masses are smaller than continents found on Earth or Vegeta, but they are far more numerous. These masses, or islands, can range from mountains to flat plains and general house a number of small Namekian villages. The largest of the islands were granted to Capsule Corp to turn into space stations and more "modernized" cities for those visitng the planet.
Goverment: Unique to Namek is the almost indescribable link all native Namekians share. They work constantly for the greater good of the planet and have very little need for the structure provided by large governments. Throughout the planets, the Namekians settle into small villages, each village overseen by an elder. Despite the title, however, the elder is simply someone chosen to watch over the day-to-day activities and wields only as much authority as is absolutely necessary. The villagers instictively put themselves to the job they best fit, be it harvesting crops, tilling land, or training as protectors of the village.
Social Scene: In general, activities can be split into two groups: those for Namekians and those for non-Namekians. That's not to say that the people of Namek are bigots, but who would travel to a planet just so they could watch a bunch of green-skinned aliens planet some weird cabbages? Most of the non-farming activities happen in the larger settlements set up by Capsule Corp and other local businesses. Because of the concentration of tourist activity, though, the larger cities can be quite lively.
A mafia-esque organization, known as "The Bjorken," has recently moved to Namek. They were previously located on Frost, but after Frost, the person, had been killed, business went down, so they relocated to Namek. Shop is set up for the most part, but they are still getting used to the very different scene on Namek. The move is not known to all of Namek, but it is wearisome to those who are aware.
Points of Interest:
-The elder Guru is always willing to lend a helping hand to anybody. He and his bodyguards can teach you many things
-The larger cities of Namek are always bustling with things to do (Kila, Eractic, and Ja)
-The Bjorken mansion is based here.
Galaxial Relations:
Earth - Friendly
Vegeta - Neutral
Arlia - Neutral
Mercy - Neutral
Frost Planet #213 - Hostile

