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On a roll here
#17
Offical Breakball Ruling

Overview

Known as 'Breakball', the game is a mixture of both style and strength that pits warriors against each other in a sport designed for the skilled. These games are held in stadiums designed to hold near a half million spectators as matches will sometimes turn out whole planets to view even if the arena has a lack seating.

Within the battle sphere, or "Bol-Strijd" in Saiya-jin tongue, two teams or four compete against one another as either side attempts to collide small metal objects into the opposing team's goals.

Scoring

The small spheres that serve as goals are known as "Bol-Kleines" which are often referred to by game enthusiasts as "BKs" for a smaller term.

Sizes of the BKs break down into three categories that define the points scored upon contact of one, they are as follows...

Largest - 1 Point(s)
Medium - 3 Point(s)
Smallest - 5 Point(s)

In the field of battle there are many advantages to be taken hold of as the tournament itself isn't based alone upon skill of strength, determination, and intelligence.

The metallics used in the tournament provides a mass amount of variation in strategy, though both score equally there is alterations that can be exploit in benefit for either team. Made of both the metals Katchin and Titanium, the two spheres hold specific differences about them that make this game all the more interesting as well as deadly.

Bol-Katchin (Katchin Sphere): A small metal projectile of pure unbreakable fury which is as fatal upon contact as it is quick to sight. Thanks are to Arlia-sei technology for their recent breakthrough in splitting air resistance, a slick coating has been doused upon the metal's surface to enable lightening fast acceleration ten times its normal pace. Though sonic booms from the small orb are almost regular there has been fable that a force much greater has been released from bypassing the speed of light for a second under perfect conditions.

Bol-Titanium (Titanium Sphere): Bulkier in size and broader in shape then its Katchin counterpart, this orb is one of the more sought after spheres while in play. A decrease in speed from the larger diameter has brought the sphere to a little less than forty miles per hour yet that doesn't divert from the extreme amount of force needed to alter its course. If brought up to speed, it has been known to plow through two or three competitors before coming to a reasonable alacrity.

Field Layout

The Bol-Strijd, in a simple appellation, is a massive globe of energy generated from two flux compasitors positioned at either end of the large stadium bowl to provide a constant flow to keep participants and audience separated from each other. Inside, the battle sphere is divided typically into two separate parts indicated by a crimson line drawn upon the ground below which the Bol-Strijd hovers over. One side belongs to the home team while the opposite to the visiting team. Before the game begins, members must be within their respective sides; only then will the playing orbs be released and the game initiated by the word "Break" coming from one of the game's administration viewing the tournament.

Nanotechnology has provided the ability to produce small levitating orbs that serve as goals within the game. Consisting of three main sizes, the Bol-Kleines are aligned in a triangle shape behind the goalkeeper. There has also been a slight alteration to the electrical makeup of the force fields as now contact with any sort of metal will excite ions within the barriers, altering their color from a light blue to a deep crimson indicating a scored goal.

After each scored goal the game will halted as the Bol-Strijd will pull all metallic objects into its center to signify the end of the round. When this occurs, both teams return to their specific sides till the beginning of the next round begins.

Ruling

Ground Rules

1. Teams consist of only four people, an optional two can remain on sidelines till needed.
2. Two second maximum charged ki restriction
3. Max restriction on ki set to 1,188,000 at all times
4. No communication between teammates outside with ones inside the Bol-Strijd
5. Absolutely no metal objects on any inside the battle sphere

Instant Disqualification

1. Killing any of the opposing team
2. Any uses of Metal Binding
3. Any techniques to alter/multiplying appearance
4. Concealed or foreign items on player
5. Surpassing ki level or charged ki restriction
6. Outside interferences by reserve players
7. Discovery of physical altering substances

Keep in mind that posts relating to scoring shots will be taken and judged amongst a selective group then voted upon so that there are no biased calls or unfair decisions. Because of the wider group of reviewers for shot calls, the reviewers themselves may participate in the tournament till it is time for their own team to play; only then will their vote cease to count towards the call.

Teams should begin finding their players as the tournament sign ups begin on the 31st of December and will last two weeks before the initial ceremonies to start the games begin. As one of this tournament?s main sponsors happens to be the ever generous Capsule Corporation, transportation between arenas will be done by teleportation tubes that can only be used by players coming to the match. Any other use will install a 900 zeni service charge upon use.

As with any tournament, there will be prizes to follow the victors. The final match of the games will reveil the winnings as well as this year's champions.

Get hyped, get amped, get ready for Breakball Season 06!!!
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Messages In This Thread
On a roll here - by James - 12-01-2005, 11:48 PM
On a roll here - by Rose - 12-01-2005, 11:53 PM
On a roll here - by Jonathan Meer - 12-02-2005, 12:16 AM
On a roll here - by Hellfighter 17 - 12-02-2005, 12:23 AM
On a roll here - by James - 12-02-2005, 12:35 AM
On a roll here - by Burter Jr - 12-02-2005, 12:46 AM
On a roll here - by James - 12-02-2005, 12:49 AM
On a roll here - by Hellfighter 17 - 12-02-2005, 12:52 AM
On a roll here - by Rose - 12-02-2005, 12:55 AM
On a roll here - by James - 12-02-2005, 12:57 AM
On a roll here - by Burter Jr - 12-02-2005, 01:01 AM
On a roll here - by James - 12-02-2005, 01:06 AM
On a roll here - by Rem-13 - 12-02-2005, 01:10 AM
On a roll here - by James - 12-02-2005, 06:22 AM
On a roll here - by Rose - 12-02-2005, 09:34 AM
On a roll here - by James - 12-02-2005, 02:16 PM
On a roll here - by James - 12-14-2005, 04:04 AM
On a roll here - by Burter Jr - 12-14-2005, 04:05 AM
On a roll here - by James - 12-14-2005, 04:08 AM
On a roll here - by Kaden - 12-14-2005, 05:18 AM
On a roll here - by Ashe - 12-14-2005, 05:56 AM
On a roll here - by Rose - 12-14-2005, 05:26 PM
On a roll here - by Burter Jr - 12-14-2005, 06:29 PM
On a roll here - by Banned Dana - 12-14-2005, 08:04 PM
On a roll here - by Burter Jr - 12-14-2005, 08:05 PM
On a roll here - by Rose - 12-14-2005, 08:08 PM

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