09-15-2006, 03:29 AM
I was thinking about that, too.
What about... scouts give you information on an opponent's army (you could limit it however you want). Messangers could either carry, like, treaties or something, or they could send messages to your troops that allows you switch army composition before a fight.
You could let people use assassins to cripple an army. This sounds kind of like your "injury" system from original DA. Something like "oh, your army got hit by three assassins, so it has a medium injury."
What about... scouts give you information on an opponent's army (you could limit it however you want). Messangers could either carry, like, treaties or something, or they could send messages to your troops that allows you switch army composition before a fight.
You could let people use assassins to cripple an army. This sounds kind of like your "injury" system from original DA. Something like "oh, your army got hit by three assassins, so it has a medium injury."
![[Image: RadOct.jpg]](http://frozendust.com/sig/raditzu/RadOct.jpg)
"In this world, his world, life is just a game you play"

