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The Format/How it Works
#1
Alright, so let's throw some ideas of how I'm actually gonna host this thing.

I'm thinking of starting all the armies in four different corners of the map. The person in charge of the army (if it's a PC) will decide who is in charge of their units and how many soldiers they can actually take. If it's an NPC, I'll do it or have someone be in charge of the NPC.

The units can then move freely as dictated by the leader of the unit. The army leader may have a plan, but the unit leader will ultimately control their own unit.

The idea of course is total domination. You want to take all the landmarks on the map. So I'll let them decide where they want to go. Multiple unints can travel together if they want.

Movement-wise, I'm still deciding how I want to do it. Two squares a day? One?

Some squares will be harder to take then others. Forts will be more difficult to take then a village.

As more bases are gained, more soldier classes will become available. More freedom will be available as non-combat troops are used.

We might end up with rebel armies or two armies merging into one. It'll be crazy, but I don't want it to turn into something ridiculous. I don't want to see it turning into RB vs XTC vs CU vs FD again, know what I mean? We have to put some limitations when it comes to the freedom.

Ideas about format and stuff goes here.
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The Format/How it Works - by Burter Jr - 09-16-2006, 09:54 PM
The Format/How it Works - by Burter Jr - 09-16-2006, 10:00 PM

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