10-01-2006, 07:04 AM
![[Image: unitedroughxp6.th.jpg]](http://img180.imageshack.us/img180/5875/unitedroughxp6.th.jpg)
Rough draft. No names yet. I'll be editing it later to make it look not so crappy.
The castle, of course, is in the farthest corner, with a village nearby for quick transportation of supplies. For my landmark, I've used a mountain range that takes up two squares. In the whole spectrum of the map, in order to get to the farthest corner in an army's territory, it's four squares over or four squares down (in a straight line) for everyone but me. My corner is three squares down from yellow, so I figured a mountain range would provide natural protection or some sort of barricade...or something. I hesitated putting it in the adjacent squares strictly to keep any building options in mind to give my castle a little cushion of protection. That and I didn't know exactly what it would affect. The second village is in a square I feel would be less traversed, and nearby a watchtower potentially to be placed on that side, and also for any forts that may be built there.
Don't mind me...I think aloud... >_>
[SIGPIC][/SIGPIC]
_=Pass you by, it's all in this life you have
Pass you by, good-bye to you=_
Pass you by, good-bye to you=_

