01-10-2007, 08:47 AM
Quote:Originally posted by Super Buu
For the record, I disagree with:
Quote:So I think the fairest route will be to allow them an advance opportunity to reearn these abilities, at possibly a reduced cost from what we'd ask from them if this was normal.That just seems to be encouraging sandbag activity for the next 4 months. Stick with the system you'll be using, without bonuses. I don't want to see people starting off with a technique if they don't deserve one.
Anyway, if what you're saying is true, Reijin, we're back to Page 8 where people were going "phew, we get to keep our abilities".
Let's break it down. What I'm suggesting is for people to be able to choose some number (could be one, could be four) of their old techniques to keep. From what I can see, the main reason for removing them is balance - to keep things fair and not have people 'ahead of the pack' ahead of time. So let's choose a small number of techniques to keep. Something which, as you said, isn't horribly unbalancing.
I would be crazy surprised if someone roleplayed enough to earn two very rare techniques in the upcoming months. Unless the new system is cheapening techniques, which I hope it isn't (I'm hoping it just increases TP rewards, since those are nothing compared to weekly TP in the current system).
One of the things Reijin is addressing is the "there's no point in RPing now" complaint, which your proposition does not address at all.
No, its not really fair for those of us who have a million techs, but you don't see me complaining.
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