04-13-2007, 05:04 AM
As far as I know:
- Stat gap was large. Even if the beginning ki was bumped up, as it had been in the past, it would only be a temporary solution - the gap would reemerge. The new system, as I understand it, has attempted to address this issue, and done away with the 'Det = more TP' problem. From now on, the rewards that you get will depend on your input, rather than a weekly number.
- Character histories were becoming a problem, as emblemized with the whole "Vegeta amnesia" thingie. That's a major example, but the whole thing with different people taking up characters that have "History" was becoming a problem. There've been like a bajillion Yamus or Nappas or some crap. With customs, this is alleviated.
I forget the other reasons, but I think those were the major ones.
- Stat gap was large. Even if the beginning ki was bumped up, as it had been in the past, it would only be a temporary solution - the gap would reemerge. The new system, as I understand it, has attempted to address this issue, and done away with the 'Det = more TP' problem. From now on, the rewards that you get will depend on your input, rather than a weekly number.
- Character histories were becoming a problem, as emblemized with the whole "Vegeta amnesia" thingie. That's a major example, but the whole thing with different people taking up characters that have "History" was becoming a problem. There've been like a bajillion Yamus or Nappas or some crap. With customs, this is alleviated.
I forget the other reasons, but I think those were the major ones.
![[Image: Bellesig6-1.jpg]](http://i238.photobucket.com/albums/ff137/catseye543/Bellesig6-1.jpg)

