02-22-2008, 05:47 AM
You still have to get moves approved. Part of that approval process would then include making sure the stat makes sense. Part of that will be up to the discretion of the staff, and part of that will be up to how well you can tie a stat into a power. For example, the Kamehameha could easily be any of the "mental" stats, and you could make a case for strength, but you probably wouldn't be able to get "agility" or "constitution" attached to something like the Kamehameha.
There would probably also be an "N/A" option for moves that don't really need a stat. Raditzu's "Strong Arm" is actually what brought this to mind. I know other people have moves that don't really fit into a stat.
The new stats shouldn't change the way you RP at all. Obviously, if someone is faster than you, their faster than you, same goes for all the stats, but nothing has really changed in terms of how you RP.
There would probably also be an "N/A" option for moves that don't really need a stat. Raditzu's "Strong Arm" is actually what brought this to mind. I know other people have moves that don't really fit into a stat.
The new stats shouldn't change the way you RP at all. Obviously, if someone is faster than you, their faster than you, same goes for all the stats, but nothing has really changed in terms of how you RP.
![[Image: RadOct.jpg]](http://frozendust.com/sig/raditzu/RadOct.jpg)
"In this world, his world, life is just a game you play"

