04-18-2008, 10:42 PM
Didn't see your reply. I just went and did this anyway.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Nimble Slash -- Acc(A), Acc(3), Acc(3), Dmg(5), Dmg(46), Dmg(46)
Level 1: Fast Healing -- Heal(A), Heal(5), Heal(7)
Level 2: Reconstruction -- Heal(A), Heal(7), RechRdx(9), RechRdx(9), RechRdx(11), RechRdx(11)
Level 4: Ablating Strike -- Acc(A), Acc(13), Acc(13), Dmg(15), Dmg(50), Dmg(50)
Level 6: Typhoon's Edge -- Acc(A), Acc(15), Acc(17), Dmg(17), Dmg(19), Dmg(19)
Level 8: Quick Recovery -- EndMod(A), EndMod(21), EndMod(21)
Level 10: Blinding Feint -- Acc(A), Acc(23), RechRdx(23), RechRdx(25)
Level 12: Combat Jumping -- DefBuff(A)
Level 14: Super Jump -- Jump(A), Jump(48), Jump(50)
Level 16: Integration -- Heal(A), Heal(25), Heal(27)
Level 18: Vengful Slice -- Acc(A), Acc(27), Acc(29), Dmg(29), Dmg(31), Dmg(31)
Level 20: Dull Pain -- RechRdx(A), RechRdx(31), RechRdx(33)
Level 22: Power Slice -- Acc(A), Acc(33), Acc(33), Dmg(34), Dmg(34), Dmg(34)
Level 24: Swift -- Run(A)
Level 26: Sweeping Strike -- Acc(A), Acc(36), Acc(36), Dmg(36), Dmg(37), Dmg(37)
Level 28: Instant Healing -- RechRdx(A), RechRdx(37), RechRdx(39)
Level 30: Health -- Heal(A), Heal(39), Heal(39)
Level 32: One Thousand Cuts -- Acc(A), Acc(40), Acc(40), Dmg(40), Dmg(42), Dmg(42)
Level 35: Stamina -- EndMod(A), EndMod(42), EndMod(43)
Level 38: Moment of Glory -- RechRdx(A), RechRdx(43), RechRdx(43)
Level 41: Conserve Power -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 44: Focused Accuracy -- EndRdx(A), EndRdx(45), EndRdx(46)
Level 47: Revive -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Resilience -- ResDam(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
I included the slotting I would suggest also.
Combos were the other thing I was going to mention. You get more out of having all your attacks than any other powerset does, really. Unfortunately, my only experience with DB is a 24 WP/DB Tanker, so I haven't got to play around with all of them.
But there ya go. Hope it's helpful.
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Nimble Slash -- Acc(A), Acc(3), Acc(3), Dmg(5), Dmg(46), Dmg(46)
Level 1: Fast Healing -- Heal(A), Heal(5), Heal(7)
Level 2: Reconstruction -- Heal(A), Heal(7), RechRdx(9), RechRdx(9), RechRdx(11), RechRdx(11)
Level 4: Ablating Strike -- Acc(A), Acc(13), Acc(13), Dmg(15), Dmg(50), Dmg(50)
Level 6: Typhoon's Edge -- Acc(A), Acc(15), Acc(17), Dmg(17), Dmg(19), Dmg(19)
Level 8: Quick Recovery -- EndMod(A), EndMod(21), EndMod(21)
Level 10: Blinding Feint -- Acc(A), Acc(23), RechRdx(23), RechRdx(25)
Level 12: Combat Jumping -- DefBuff(A)
Level 14: Super Jump -- Jump(A), Jump(48), Jump(50)
Level 16: Integration -- Heal(A), Heal(25), Heal(27)
Level 18: Vengful Slice -- Acc(A), Acc(27), Acc(29), Dmg(29), Dmg(31), Dmg(31)
Level 20: Dull Pain -- RechRdx(A), RechRdx(31), RechRdx(33)
Level 22: Power Slice -- Acc(A), Acc(33), Acc(33), Dmg(34), Dmg(34), Dmg(34)
Level 24: Swift -- Run(A)
Level 26: Sweeping Strike -- Acc(A), Acc(36), Acc(36), Dmg(36), Dmg(37), Dmg(37)
Level 28: Instant Healing -- RechRdx(A), RechRdx(37), RechRdx(39)
Level 30: Health -- Heal(A), Heal(39), Heal(39)
Level 32: One Thousand Cuts -- Acc(A), Acc(40), Acc(40), Dmg(40), Dmg(42), Dmg(42)
Level 35: Stamina -- EndMod(A), EndMod(42), EndMod(43)
Level 38: Moment of Glory -- RechRdx(A), RechRdx(43), RechRdx(43)
Level 41: Conserve Power -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 44: Focused Accuracy -- EndRdx(A), EndRdx(45), EndRdx(46)
Level 47: Revive -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Resilience -- ResDam(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
I included the slotting I would suggest also.
Combos were the other thing I was going to mention. You get more out of having all your attacks than any other powerset does, really. Unfortunately, my only experience with DB is a 24 WP/DB Tanker, so I haven't got to play around with all of them.
But there ya go. Hope it's helpful.
![[Image: RadOct.jpg]](http://frozendust.com/sig/raditzu/RadOct.jpg)
"In this world, his world, life is just a game you play"

