06-26-2008, 04:58 PM
After reviewing the techs, we've made a couple of changes.
Zenkai Bonus - Previously, this power was supposed to provide a bonus to saga rewards. Except that no one ever remembered to use it. And, frankly, it wasn't really worth it considering how rare the tech is. It now provides a discount to training costs.
Healing - After looking over the actual description of Healing, it wasn't clear whether or not the intent was to have a tech that only healed others, or a tech that could heal everyone. Healing can now only be used to heal others.
And we have a new technique, as well:
Restoration - The yin to healing's yang. I guess. Restoration is a self-healing technique that lets a player heal themselves, but not heal others.
For more in-depth descriptions, check out the Techniques page on the main site.
Additionally, if you already had the "Healing" technique, you'll be allowed to change it to Restoration, if you want, or keep it as the new Healing.
Zenkai Bonus - Previously, this power was supposed to provide a bonus to saga rewards. Except that no one ever remembered to use it. And, frankly, it wasn't really worth it considering how rare the tech is. It now provides a discount to training costs.
Healing - After looking over the actual description of Healing, it wasn't clear whether or not the intent was to have a tech that only healed others, or a tech that could heal everyone. Healing can now only be used to heal others.
And we have a new technique, as well:
Restoration - The yin to healing's yang. I guess. Restoration is a self-healing technique that lets a player heal themselves, but not heal others.
For more in-depth descriptions, check out the Techniques page on the main site.
Additionally, if you already had the "Healing" technique, you'll be allowed to change it to Restoration, if you want, or keep it as the new Healing.
![[Image: RadOct.jpg]](http://frozendust.com/sig/raditzu/RadOct.jpg)
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