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EVE Online
#3
http://www.eve-online.com

Be warned though, this game has a very steep learning curve. The tutorial itself takes some people a couple of hours (although I hear it's been improved), and you're barely scratching the game there.

And by barely scratching, I mean you're taking a quarter and running it across Atlas' big toe.

There's seriously that much here. I'm still learning things each and every day. (I'm a miner in low security space, by the way. So I have to watch out for player pirates.)

The thing I really like about this game is that it doesn't penalize you for having a life. You simply select a skill to train (there are no character 'levels', just proficiency in skills), and based on your statistics the server will begin counting down an amount of RL time. For instance, I have Industry IV; if I want to train it to Industry V (highest rank!) it would take me about four and a half real-life days. I set the skill, log out, don't play EVE for that amount of time, and when I come back the skill is done. The only real downside to not playing a lot is that you obviously won't make as much money as other people.

But this is itself lessened in impact by the fact that even a Frigate can contribute greatly to a Fleet op, because it's almost fucking impossible for a Battleship with Large guns to hit one.

It's cool.
[Image: Bellesig6-1.jpg]
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Messages In This Thread
EVE Online - by Belle Hibiki - 11-30-2006, 10:27 PM
EVE Online - by Captain Silver - 11-30-2006, 10:38 PM
EVE Online - by Belle Hibiki - 11-30-2006, 10:47 PM
EVE Online - by Sage - 10-25-2008, 03:17 AM
EVE Online - by Jack - 10-25-2008, 05:23 PM
EVE Online - by Rose - 10-25-2008, 11:23 PM
EVE Online - by Jack - 10-24-2008, 08:36 PM
EVE Online - by Sage - 10-24-2008, 08:54 PM
EVE Online - by Cain - 10-25-2008, 02:02 AM
EVE Online - by Belle Hibiki - 10-25-2008, 02:27 AM
EVE Online - by Waffuru - 10-26-2008, 04:16 AM
EVE Online - by Sage - 10-26-2008, 04:18 AM

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