01-01-2007, 07:23 AM
Player: Spopovich
Name: Whompt Hit points: 15
Race: Half-Orc
Gender: Male
Height: 6? 5? Weight: 321 lbs
Age: 15
Class: Barbarian
Alignment: Chaotic Neutral
Level: 1
XP: 0
Next Level: 1000
Ability Score| Ability Mod|
Str: 20 5
Dex: 14 2
Con: 16 3
Int: 6 -2
Wis: 8 -1
Cha: 6 -2
Saving Throws
Total = Base Save + Stat Mod
Fortitude: (Con): +5 +2 +3
Reflex (Dex): +2 +0 +2
Will (Wis): -1 +0 -1
Total = 10 + Armor + Shield + Dex Mod + Size Mod
AC 15 10 3 0 2 0
Touch AC: 12 Flat-Footed AC: 13
Initiative Mod(Dex): 2
Base Attack Bonus: 1
Melee Attack Bonus Total: 6 = 5(str) + 1
Ranged Attack Bonus Total: 3 = 2(dex) + 1
Weapons:
Name Type Attack Bonus Damage Critical Range Special Prop Weight
Greataxe Slashing +4 3d6+7 20/x3 Melee Large Size 24
Sling Bludgeoning +3 1d4+5 20/x2 50ft 0
Ammunition: Bullets, sling 30 15
Armor:
Name Type Armor Bonus Max Dex Check Penalty Spell Failure Weight
Studded Leather Light +3 +5 -1 15% 20
Skills
Skill Name (Key Ability) Total Ability Mod Ranks Misc Mod
?Appraise (INT)
?Balance* (DEX) 1 2 -1
?Bluff (CHA)
?Climb* (STR) 4 5 -1
?Concentration (CON)
?Craft (INT)
Decipher Script (INT)
?Diplomacy (CHA)
Disable Device (INT)
?Disguise (CHA)
?Escape Artist* (DEX) 1 2 -1
?Forgery (INT)
?Gather Info (CHA)
Handle Animal (CHA)
?Heal (WIS)
?Hide* (DEX) 1 2 -1
?Intimidate (CHA) 2 -2 4
?Jump* (STR) 4 5 -1
Knowledge : HIstory (INT)
Knowledge : Nobility(INT)
Knowledge : Religion(INT)
Knowledge : Handspeak(INT)
?Listen (WIS) 3 -1 4
?Move Silently* (DEX) 1 2 -1
Open Lock (DEX)
?Perform : (CHA)
Profession : Sailor (WIS)
Profession : (WIS)
?Ride (DEX)
?Search (INT)
?Sense Motive (WIS)
Sleight of Hand* (DEX) 1 2 -1
?Spellcraft (INT)
?Spot (WIS)
?Survival (WIS)
?Swim** (STR) 3 5 -1
Tumble* (DEX) 1 2 -1
Use Magic Device (CHA)
?Use Rope (DEX)
* Your armor check penalty applies. ** Armor check penalty applies twice to swim checks.
Skills marked with ? can be used normally even if the character has zero (0) skill ranks.
Class Special Abilities:
Proficient in light and medium armor and all shields (except tower shields)
Proficient with all simple and martial weapons
Fast Movement(ex): +10 to speed when in medium or light armor and not carrying a heavy load
Illiteracy: Cannot read or write. Spend 2 skill points to gain literacy or gain a level in another class.
Rage: 1/day gain +4 Str, +4 Con, +2 hitpoints per level, +2 on will saves, but -2 to AC. Cannot use skills that require patience or concentration. Lasts 3 rounds + (newly improved) Con Mod.
Gear Weight
Traveller?s Outfit 5
Backpack 2
Bedroll 5
Blanket, winter 3
Tent 20
Rope, hempen 10
Rations 14 14
Waterskin 4
Belt Pouch 2 1
Total Weight Carried: 123
Carrying Capacity:
Light Medium Heavy Lift Over Push/Pull
1-133 134-266 267-400 1-400 2,000
Spending Money
--PP:
--GP: 11
--SP: 1
--CP:
Gems:
Valuable Objects:
Spells
Spells Per Day Bonus Spells Spell Save DC
Level 0:
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Level 11:
Level 12:
Level 13:
Level 14:
Level 15:
Spells Memorized
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Languages Known:
Common
Orc
Racial Features:
Darkvision 60 ft
Orc Blood: Can use magic items geared towards orcs.
Feats: (Book of Origin)
Monkey Grip (Complete Warrior)
Notes:
Name: Whompt Hit points: 15
Race: Half-Orc
Gender: Male
Height: 6? 5? Weight: 321 lbs
Age: 15
Class: Barbarian
Alignment: Chaotic Neutral
Level: 1
XP: 0
Next Level: 1000
Ability Score| Ability Mod|
Str: 20 5
Dex: 14 2
Con: 16 3
Int: 6 -2
Wis: 8 -1
Cha: 6 -2
Saving Throws
Total = Base Save + Stat Mod
Fortitude: (Con): +5 +2 +3
Reflex (Dex): +2 +0 +2
Will (Wis): -1 +0 -1
Total = 10 + Armor + Shield + Dex Mod + Size Mod
AC 15 10 3 0 2 0
Touch AC: 12 Flat-Footed AC: 13
Initiative Mod(Dex): 2
Base Attack Bonus: 1
Melee Attack Bonus Total: 6 = 5(str) + 1
Ranged Attack Bonus Total: 3 = 2(dex) + 1
Weapons:
Name Type Attack Bonus Damage Critical Range Special Prop Weight
Greataxe Slashing +4 3d6+7 20/x3 Melee Large Size 24
Sling Bludgeoning +3 1d4+5 20/x2 50ft 0
Ammunition: Bullets, sling 30 15
Armor:
Name Type Armor Bonus Max Dex Check Penalty Spell Failure Weight
Studded Leather Light +3 +5 -1 15% 20
Skills
Skill Name (Key Ability) Total Ability Mod Ranks Misc Mod
?Appraise (INT)
?Balance* (DEX) 1 2 -1
?Bluff (CHA)
?Climb* (STR) 4 5 -1
?Concentration (CON)
?Craft (INT)
Decipher Script (INT)
?Diplomacy (CHA)
Disable Device (INT)
?Disguise (CHA)
?Escape Artist* (DEX) 1 2 -1
?Forgery (INT)
?Gather Info (CHA)
Handle Animal (CHA)
?Heal (WIS)
?Hide* (DEX) 1 2 -1
?Intimidate (CHA) 2 -2 4
?Jump* (STR) 4 5 -1
Knowledge : HIstory (INT)
Knowledge : Nobility(INT)
Knowledge : Religion(INT)
Knowledge : Handspeak(INT)
?Listen (WIS) 3 -1 4
?Move Silently* (DEX) 1 2 -1
Open Lock (DEX)
?Perform : (CHA)
Profession : Sailor (WIS)
Profession : (WIS)
?Ride (DEX)
?Search (INT)
?Sense Motive (WIS)
Sleight of Hand* (DEX) 1 2 -1
?Spellcraft (INT)
?Spot (WIS)
?Survival (WIS)
?Swim** (STR) 3 5 -1
Tumble* (DEX) 1 2 -1
Use Magic Device (CHA)
?Use Rope (DEX)
* Your armor check penalty applies. ** Armor check penalty applies twice to swim checks.
Skills marked with ? can be used normally even if the character has zero (0) skill ranks.
Class Special Abilities:
Proficient in light and medium armor and all shields (except tower shields)
Proficient with all simple and martial weapons
Fast Movement(ex): +10 to speed when in medium or light armor and not carrying a heavy load
Illiteracy: Cannot read or write. Spend 2 skill points to gain literacy or gain a level in another class.
Rage: 1/day gain +4 Str, +4 Con, +2 hitpoints per level, +2 on will saves, but -2 to AC. Cannot use skills that require patience or concentration. Lasts 3 rounds + (newly improved) Con Mod.
Gear Weight
Traveller?s Outfit 5
Backpack 2
Bedroll 5
Blanket, winter 3
Tent 20
Rope, hempen 10
Rations 14 14
Waterskin 4
Belt Pouch 2 1
Total Weight Carried: 123
Carrying Capacity:
Light Medium Heavy Lift Over Push/Pull
1-133 134-266 267-400 1-400 2,000
Spending Money
--PP:
--GP: 11
--SP: 1
--CP:
Gems:
Valuable Objects:
Spells
Spells Per Day Bonus Spells Spell Save DC
Level 0:
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Level 11:
Level 12:
Level 13:
Level 14:
Level 15:
Spells Memorized
Level 1:
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Languages Known:
Common
Orc
Racial Features:
Darkvision 60 ft
Orc Blood: Can use magic items geared towards orcs.
Feats: (Book of Origin)
Monkey Grip (Complete Warrior)
Notes:

