02-17-2007, 05:21 AM
Link: D, Played the long range game well. Used Rapid shot to his advantage. Very good. Had to be reminded to subtract 2 from his attack from his attack rolls. Otherwise, playing very well. A quick learner too. Moved through Dave's threatened area. Engaged a barbarian in melee. Like a dumbass. He coulda took Whompt out with arrows, most likely.
Kiro: C, Needs a long range weapon, or atleast a shield or something to better his armor. But he played his character well against Link, including charging and staying 5 feet away due to his weapon's reach. A long range weapon would do him good though.
Oskar: D, Oskar should have cast spells instead of attacking Link at the start. He did better later on. Summon Monster 1, for example. Even though a Cleric has mediocre combat ability, against a Ranger they = teh suck. But he did heal himself. Which works out. He needs to learn how his summons work. -_-
Dave: B, Did well, but just couldn't seem to touch Link. Charged at the beginning, which was good. Nice use of weaponry too. Threw dirt, which if it had hit would have given Link a -2 to hit, as per DM's call. Nice. Didn't realise that you couldn't charge 5 feet, or that picking something up is a move action. Potentially dangerous, but ok. Mentioned wanting cover against the long ranged Link. Most excellent.
Tham: B, Feinted to put Link flatfooted. Nice use of skills. Tried to tumble past as well, but failed to see the wall.
Link got first place.
There ya go, GJ. Rewards are as follows:
Link: 25 XP
Kiro: 25 XP
Oskar: 10 gp
Dave: 50 XP
Tham: 50 XP
I'll add the exp into the sheet. You guys take care of your sheets.
Kiro: C, Needs a long range weapon, or atleast a shield or something to better his armor. But he played his character well against Link, including charging and staying 5 feet away due to his weapon's reach. A long range weapon would do him good though.
Oskar: D, Oskar should have cast spells instead of attacking Link at the start. He did better later on. Summon Monster 1, for example. Even though a Cleric has mediocre combat ability, against a Ranger they = teh suck. But he did heal himself. Which works out. He needs to learn how his summons work. -_-
Dave: B, Did well, but just couldn't seem to touch Link. Charged at the beginning, which was good. Nice use of weaponry too. Threw dirt, which if it had hit would have given Link a -2 to hit, as per DM's call. Nice. Didn't realise that you couldn't charge 5 feet, or that picking something up is a move action. Potentially dangerous, but ok. Mentioned wanting cover against the long ranged Link. Most excellent.
Tham: B, Feinted to put Link flatfooted. Nice use of skills. Tried to tumble past as well, but failed to see the wall.
Link got first place.
There ya go, GJ. Rewards are as follows:
Link: 25 XP
Kiro: 25 XP
Oskar: 10 gp
Dave: 50 XP
Tham: 50 XP
I'll add the exp into the sheet. You guys take care of your sheets.

