10-11-2007, 03:32 AM
Adventure 2
Gear: +1 Feat, +4 Rep
Living Shield: You will defend those in need, even if it means stepping in front of an attack and harming yourself.
Benefit: When another is being attacked adjacent to you you may instead take the hit. You cannot block quickened spells. You do not incur any Attacks of Opportunity, but you may not take any move actions next turn.
Hexx: +1 Feat, +5 Rep
Fire Adept: You have familiarized yourself with fire energy in magic to an advanced degree.
Benefit: +2 to caster level checks to beat spell resistance against fire energy, and +2 to recognize fire related spells as they are being cast.
Roga: +1 Feat +4 Rep
Hardy: You've taken damage, and what doesn't kill you makes you stronger.
Benefit: +5 hp, +5% chance to stabilize when dying.
Rimidool: +1 Feat +7 Rep
Ghostsight: Your brush with death and subsequent medling with necromatic magic has altered your vision.
Benefit: You see ethereal creatures as if they were plainly visible. Your spirit is very partially in the Ethereal plane.
Shinno: +1 feat +5 Rep
High Grip[Halberd]: You are becoming ever more proficient with your halberd, and can shift your grip up and still wield it effectivly.
Benefit: You can use a Halberd within five feet to attack adjacent enemies at a -2 cost to hit.
Gear: +1 Feat, +4 Rep
Living Shield: You will defend those in need, even if it means stepping in front of an attack and harming yourself.
Benefit: When another is being attacked adjacent to you you may instead take the hit. You cannot block quickened spells. You do not incur any Attacks of Opportunity, but you may not take any move actions next turn.
Hexx: +1 Feat, +5 Rep
Fire Adept: You have familiarized yourself with fire energy in magic to an advanced degree.
Benefit: +2 to caster level checks to beat spell resistance against fire energy, and +2 to recognize fire related spells as they are being cast.
Roga: +1 Feat +4 Rep
Hardy: You've taken damage, and what doesn't kill you makes you stronger.
Benefit: +5 hp, +5% chance to stabilize when dying.
Rimidool: +1 Feat +7 Rep
Ghostsight: Your brush with death and subsequent medling with necromatic magic has altered your vision.
Benefit: You see ethereal creatures as if they were plainly visible. Your spirit is very partially in the Ethereal plane.
Shinno: +1 feat +5 Rep
High Grip[Halberd]: You are becoming ever more proficient with your halberd, and can shift your grip up and still wield it effectivly.
Benefit: You can use a Halberd within five feet to attack adjacent enemies at a -2 cost to hit.
![[Image: v4339d.png]](http://i42.tinypic.com/v4339d.png)
When in doubt: It was sarcasm.

