04-10-2008, 10:04 AM
Pink Underoo Wrote:Fair warning, though: a fodder ninja with a generic fire attack would cremate you if that's your best technique.
Even with the combination of Tactician and the generic stuff I have at my disposal?
=(
The original idea was to make a character more focused on support and making fewer, but more important, strikes. And then building up my offensive abilities as I gained XP. As I'm looking at it, though, I'd probably remove my current jutsu (I'd want it at some point, though), and change Technician (2) into Martial Arts Master (1). The two remaining XP would then go into making an offensive technique of some kind. Probably something like this:
Earth Spikes - Nez makes sharp spikes erupt from the ground. More chakra means more or longer spikes.
Would that be something I could get with 2 XP? I still have a great handle on where each rank of a jutsu falls. The big things are obvious, but making your own gets kinda sticky.
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

