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League of Legends
My order would be the exact opposite of yours.
[Image: Ashe.jpg]
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If I absolutely had to choose, I'd pick Malphite.

Just tried Tryndamere, <3 <3 <3... not so much early game, but towards the end he's great. I also fail at using the ultimate in time.
Quote: "for a quarter million a year growing weed, i'd fucking be gay. with dick on the side." - Laura, on mairjuana
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Bil Baer Jaxx Wrote:Belle is my hero. 20 kills as Mundo FTW

That was a crazy match.

Of course, it didn't help them that ALL of the enemy team was melee. And I think one of the main reasons that I did well was because people weren't expecting it.

"lol mundo at 1/4th health I can take him down"

*seconds later*

"OWOWOW WTF"

I think I hit Kaden in stealth with a few cleavers. If true, that was hilarious.
[Image: Bellesig6-1.jpg]
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Belle Hibiki Wrote:I think I hit Kaden in stealth with a few cleavers. If true, that was hilarious.

There was at least one time I was very annoyed about it. A couple times you should have hit me, but there was a minion in the way, or I broke range.

Just for my own peace of mind, Jax, you understand the point of that team, right? Malphite is a beast at initiation. Which would mean you would need to be, like, with the team during fights.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
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I'll be Ashe for that lineup. Either her or Morgana.
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[Image: Viper-Adjusted-Mini-Sig.png]
[Image: Trixie-Mini-Sig-Fixed.png]

Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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I'm up for just about any of those heroes, though Morgana sounds like you need a lot of practice with the skillshot.
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Her hold is up often enough that its not crippling if you miss. Definitely not like Ashe's.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
I don't usually miss. Fatigue really kills my gameplay to be totally honest. You'll know I'm losing it if I miss with her ult from four feet away. Which happened several times. I missed Dariden with it at a close range.
[SIGPIC][/SIGPIC]
[Image: Viper-Adjusted-Mini-Sig.png]
[Image: Trixie-Mini-Sig-Fixed.png]

Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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One time my mouse spiked when I was playing as Morgana. Shot her hold in the completely opposite direction. Definitely felt like an idiot.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Yeah. I hate making mistakes like that. I feel like an idiot, especially when it pisses people off, but things like that happen.
[SIGPIC][/SIGPIC]
[Image: Viper-Adjusted-Mini-Sig.png]
[Image: Trixie-Mini-Sig-Fixed.png]

Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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No they don't. They only happen to nubs.

=(
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
You would know.
[SIGPIC][/SIGPIC]
[Image: Viper-Adjusted-Mini-Sig.png]
[Image: Trixie-Mini-Sig-Fixed.png]

Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Are you calling me a nub?

I'll have you know that my stupid mistakes are very thoughtfully and intentionally carried out.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Kaden Wrote:Are you calling me a nub?

I'll have you know that my stupid mistakes are very thoughtfully and intentionally carried out.

Mine too. Except for the "thoughtfully and intentionally" part.
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They're just "very carried out"?

That's more than most people manage. You should never be ashamed of really committing to a mistake.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Can't remember if I put this here or not; screen name is 'Suitecake'.

It's all loaded up.
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Just to mention, if you miss a skill shot against me, its probably because I intentionally dodge it. You can't perfectly react to a shot in time usually (depending - Heim's orb is VERY easy to dodge if you pay attention, its slow) but you can make it damned difficult to get hit.

Morgana style shots are easiest to deal with - just watch how she moves. If she ever seems to move to line up her sight with you, slide behind a minion. If your minions are getting low in health, get out of range of her stun.

Blitzcrank/Amumu style shots are very similar, but they have a lot of differences to watch out for. Mainly that those two can easily run in and try to get their shot on you while the minions are beating on them. Morgana can do that too, but to capitalize on it, she tends to need to either have a shit load of gear or a tower or lots of minions to hit on you. (Minions work just like turrets - if you hit an enemy champ while near these things, all the minions/turrets will turn around to beat the shit out of you. That's the best/worst time to get caught in a skill shot.) They can ignore the minions completely, lock you down, and then hit you really fucking hard (I'm talking Mundo/Amumu/Blitzcrank types here).

Ashe style skill shots ignore minions, so its a lot easier to get hit by them. Especially when her shot has no range to it and can go across the map. With her, you have to just play very carefully. Pretty much fight her as if you are starting at 50% health if you don't know for a fact that her ultimate is on cooldown. Its quick, so you pretty much play under the assumption that you will get hit by it. If other champs are around during this, you run. Don't stick around because you will die.

One time to really get hit by skill shots, however, is when running away. I frequently both hit and get hit by skill shots when someone is running. Either you are trying to escape a Mundo (and that cleaver will go through the trees you are trying to use to lose the champ with, if they are good at anticipating your movement) or you are trying to shoot a fleeing champ as Morgana at an angle instead of straight behind. In the latter case, aim for a couple of inches ahead of the player (if you are shooting across their path and not along their path). If you time it right, they'll hit that as they run across that spot. It will also get them while in bushes.

EDIT: By the way, I don't mean to sound like I'm saying that I always perfectly dodge things. I get hit a lot. I just meant that a lot of the times that I DO manage to avoid something (unless fired in the opposite direction), the other player will feel that they just missed and hit a minion when I actually intentionally juked them for that shot.
[Image: Ashe.jpg]
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Yeah, it's really just a matter of knowing who you're up against. Keep minions between you and other champs, try not to run in straight lines. Escape through jungles if you can. Etc., etc..
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
Reply
Few other points:

If an ally champ stealths and walks down an area, don't always run down there with them. They are stealthed for a reason. They want to get positioning to help fight someone. If you insist on stacking right on top of them as they move, then when the opponents try to hit you (whether through skill shot, aoe, or whatever) you will cause the stealthed guy to get his ass beat too. I've died completely stealthed without ever unstealthing due to someone running right next to me and a big aoe combo happening as a result. Another point is that if someone stealths to escape, that doesn't mean you immediately run the direction they did and follow them the entire way through the jungle. Because then when they finally have to unstealth, you just led them straight to the guy.

If an ally champ is jungling, its totally fine to help by getting a couple of hits on the minion IF you know you won't kill it. But if you get the last hit, you steal the buff even from an ally. Some champs like Tryndamere love to run into weak minion groups that don't give buffs so that they can get a lot of quick kills to increase their Bloodlust ability for faster attack speed and healing. Having an Annie run up right when they start fighting that and throwing a wave of fire to one shot everything completely negates the point of fighting those things and steals all the gold at the same time, while denying Tryn his Bloodlust.

Pay the fuck attention to chat. I can't stress this enough. If someone is called as mia (they don't appear on the map), or if someone says "Hey, a group of five is headed your way, get in the grass and recall!" you might want to know this. Ignoring the chat and just tunnel visioning your way through what you are doing (minions, trying to push that last bit on a turret, etc) just gives them easy kills. A situation I saw last night... We have a guy in the middle of the jungle. Somehow, the other team realizes this (maybe the guy ran into the jungle to escape and they realized he never came out the other side, who knows.) So there are two enemy champs running in to the jungle from one side, one enemy champ running up from the water (having just killed another ally), and two enemy champs coming in from top and mid. We type in "Get out of there! Recall! 5man gank coming your way!"

"Nah, I'm good."

He continued doing whatever it was he was doing after typing that and suddenly gets slaughtered. Somehow, he never saw it coming, and we could only wish he would have been warned or something.

If there is a five man group that has one guy at a possibly killable 10% health or something, and the rest look fine, DON'T TRY IT. I saw a few times where someone would suicide in thinking that "at least I'll get that kill" but the problem is that you just gave them a kill too. Now think about this: You by yourself got experience for getting that kill (this is even if you got it - numerous times you'll get blown up too fast to get that kill). Their entire group of five got experience for blowing you up. This means you just made the gap even larger.

Never attack an enemy champ next to their turret. Turrets will turn around and start shooting you no matter what they were hitting. I don't care if they are one hit from death. Until you have gotten to the point where you know a lot more about what you are doing and what is acceptable risk and what isn't, don't even try for it. Most likely scenario is that you'll die, they'll STILL live, and they'll just recall or farm minions with lifesteal. I had two people trying to kill me last night, and I had no way of killing them. So I literally just ran a circle around the tower with them chasing me. Both of them died without me hitting them more than just throwing a blade that bounced at them. Being at low health next to a turret can make people ballsy. On the flip side, you have to know who you can be in that situation against. A lot of Katarina or Yi players, if they are at full health, can and will get in there, get that one hit (shunpo or alpha strike) and then get the hell out before dying.
[Image: Ashe.jpg]
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It is so very fun to get owned and have no idea why.
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