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A few Queshtiongs
#1
Couldn't find them in the other threads. If they've been asked before, beat me with a stick.

1: Do we get to keep our i-tams?
2: You said in some cases flying will be allowed, but you never got around to it. =O
3: An interesting one ... is defection a possibility?
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Bra Wrote:People are dumb, essentially.
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#2
No. Will make a thread regarding items

Assume it's not allowed until I say otherwise. Doesn't come up till later

Yes
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#3
Btw, are you going to give any more info on supply lines and how far you can go before your guys start to get hungry/out of ammo? I'm also wondering how villages differ from checkpoints in that respect, and how supply checkpoints give more of an advantage than regular ones.

Edit: On the note of 3, how are you going to enforce the whole "don't spill secrets" thing? I'm just wondering since people could logically do it through IMs and defect, which would suck.
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#4
I cut the idea of supply lines before I posted the rules. I'm pretty sure I left it out of the rules.

Checkpoints are harder to take over, as they are more of a military base, while Villages are for citizens. Checkpoints are basically a poor man's fort
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#5
Oh. What are villages for, then? =o

Also:
Quote:Originally posted by Super Buu
Edit: On the note of 3, how are you going to enforce the whole "don't spill secrets" thing? I'm just wondering since people could logically do it through IMs and defect, which would suck.
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#6
The more places you have, the harder it's gonna be for people to take the territory since they need to take the bases to do so.

Villages also have citizens, 50-100 usually, which while is nothing special, is a decent reserve system to have in an emergency.


I talk to almost everyone in the saga regularly, be it as a staff member, in PMs, or in IMs. Trust me, I'll know if there is something being told to someone that shouldn't be. It's not foolproof, and we do need to depend on the intregrity of the people
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#7
Yeah, I have a feeling some dumb shit will happen like some alliance will have prearranged for them to totally turn on their groups and all join one other group.
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#8
Quote:Originally posted by Reijin
Yeah, I have a feeling some dumb shit will happen like some alliance will have prearranged for them to totally turn on their groups and all join one other group.

XD. Its funny, but its true and it will happen. Not with Dante though.
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#9
Quote:Originally posted by Bulma
Quote:Originally posted by Reijin
Yeah, I have a feeling some dumb shit will happen like some alliance will have prearranged for them to totally turn on their groups and all join one other group.

XD. Its funny, but its true and it will happen. Not with Dante though.


I hope not. Sad

I can assure you FD Alliance won't be pulling any strings, events like these are fun, get to kill fellow alliance mates have no qualms about it. ^.^
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#10
What CJ said.


Hm. Buter, you filled in the 3rd line of our bio's with a power level, is that a limit to what we can go to? Can we go over that, and if we do what happens? -_^
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#11
It's just for my knowledge, when I look at the stat sheets whilst writing battles
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#12
Are there going to be anymore soldiers for us to choose from, or just the one's listed as of now?
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#13
There will be more soldier classes introduced later.
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