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RPG Maker
#41
Someone give me a plot, I can't think of anything to base the game around except a butt load of charatcers.
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#42
DA
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#43
I can get my friend Lee to make sprites. He made a ton on FoF.
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#44
Quote:Originally posted by Goku Jr.
See Pigero all these people are counting on you and now is your time to shine! Tongue

But in all that is a fuzzy,please make that game please? *gets on knees and beg*
It would take me a while to make a GOOD Chubbs game, and sprites xD
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#45
Quote:Originally posted by Pigero
Quote:Originally posted by Toma
Are you kidding me? Even BYOND admitted in a post that it doesn't matter what speed the host has...the problem is made of two things:

1. The BYOND code is inefficient and takes a lot of CPU power to dechyper.

2. All the servers are laggy, because it's the game that can't do any better.


Also, on all the servers I've been (probably a heck of a lot more than 50) and even hosting my own game, with 1000 mbps, with 2 players lagging supreme, everyone I've asked told me it's BYOND. The lag is huge, you can't deny it. The game doesn't matter. It's BYOND itself.


/rant
Well, first off. You're wrong Big Grin Byond is a lot different. You are right on some things, IT IS THE CODING that makes the lag. That's the creator's problem, I've seen tons of great games with 50+ with absolutely no lag. ;]

You can't have absolutely no lag with that inefficient coding. The only way that could happen is if they're in the group that gets the new version of BYOND faster. I've seen it, and it's more than 80% less laggy.

Also, with sprites I could probably do something like that...but...y'know lazy and all that. Busy making my physic game using Newtons Dynamics... =\
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