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06-20-2007, 02:46 AM
(This post was last modified: 06-20-2007, 09:38 PM by Rem-13.)
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
If I mess up make sure you say something. It'll be your job to keep up with this, and I wont be posting coins, so you'll have to track that yourself on your hard Character sheets.
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A new addition to the chart has been made.
Repuation Points.
Reputation points can be beneficial or harmful, perhaps even both, depending on the direction they go. They denote how well known you are, and what you are known for depends on what you have done. For example:
Average Joe gains his reputation by helping old ladies cross the street. He has 20 RP. He is well liked, people greet him in the streets, and the local shopkeep gives him a break on some items.
Average Jane pushed old ladies into traffic. She has 20 RP. People glare as she walks past and the local shopkeep does his best to jack up prices as high as he can.
Its not simply for items and such but you get the gist. Everyone starts with 2 due to your past missions together, and if you have a charisma mod, it gets added to that. Every time you receive points the charisma mod adds to that as well.
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For Practice session:
Gear: +1 HP +1 Intimidation
Hexx: +2 Spellcraft
Talyn: +1 Sense Motive
Shinno: +1 Search
Awarded Skills go in the Misc mod column and thus do not count towards number of allowed ranks
I'd like to keep this thread clean so any questions can go in the Tavern.
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Session 1:
Gear: 300 xp
Havoc:100 xp
Shinno: 200 xp
Talyn: 250 xp
Hexx: 200 xp
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Posts: 1
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Joined: Feb 2004
Posts: 1
Threads: 234
Joined: Feb 2004
06-30-2007, 01:40 AM
(This post was last modified: 06-30-2007, 01:41 AM by Rem-13.)
Posts: 1
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Joined: Feb 2004
07-02-2007, 09:28 PM
(This post was last modified: 07-02-2007, 09:32 PM by Rem-13.)
Session 3:
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Gear: 250 xp
Havoc: 200xp
Shinno: 0 xp
Talyn: 300xp
Hexx: 250 xp
Roga: 300 xp
Adventure 1:
Gear: +2 Diplomancy +1 RP
Havoc: +1 Intimidation +1 RP
Shinno: +1 Listen +1 Spot +1 RP
Talyn: +1 Climb +1 Balance +1 RP
Hexx: +1 Listen +1 Fortitude +1 RP
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Session 4:
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Gear: 450 xp
Havoc: 0xp
Shinno: 50 xp
Talyn: 450xp
Hexx: 300 xp
Roga: 450 xp
Posts: 1
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Joined: Feb 2004
Session 5+6:
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Gear: 600 xp
Havoc: 300 xp
Talyn: 600 xp
Hexx: 600 xp
Roga: 600 xp
Rimjob: 350 xp
Posts: 1
Threads: 234
Joined: Feb 2004
Session 7-9
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
(Ogres-orcs-lacedon)
I grew lazy for these so RP rewards wont be taken into accound sorreh. I did take notes but they were scattered into the four winds.
So.
Gear: 300 xp
Havoc: 900 xp
Talyn: 900 xp
Hexx: 1200 xp
Roga: 1200 xp
Rimjob: 900 xp
Shinno: 300 xp
due to falling behind Havoc and Shinno are bumped to 2500xp each.
When in doubt: It was sarcasm.
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08-15-2007, 12:18 AM
(This post was last modified: 08-15-2007, 12:27 AM by Rem-13.)
Session 10-11
Google server is messing up so Ill update the sheet later.
4 ghouls/Roleplaying
Gear: 500 xp
Havoc: 425 xp
Talyn: 400 xp
Hexx: 450 xp
Roga: 500 xp
Rimjob: 100 xp
Shinno: 500 xp
When in doubt: It was sarcasm.
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Joined: Feb 2004
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
New addition is a basic word describing your reputation. At this level its based more on first impressions and appearances more than actual events and attitudes.
When in doubt: It was sarcasm.
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Sessions 12-14
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Gear: 700 xp
Havoc: 0 xp
Talyn: 0 xp
Hexx: 650 xp
Roga: 600 xp
Rimjob: 800 xp
Shinno: 1650 xp
When in doubt: It was sarcasm.
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Joined: Feb 2004
Sessions 13-16
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Gear: 450 xp
Havoc: 0 xp
Talyn: 0 xp
Hexx: 650 xp
Roga: 600 xp
Rimidool: 900 xp
Shinno: 600 xp
There are/will be some balancing changes in how I award XP, though you may or may not notice any change.
When in doubt: It was sarcasm.
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16-21
http://spreadsheets.google.com/pub?key=p...jLNHiJfsaw
Gear: 600 xp
Berrot: 0 xp
Hexx: 1350 xp
Roga: 1350 xp
Rimidool: 1400 xp
Shinno: 1300 xp
Eviyri: 350 xp
When in doubt: It was sarcasm.
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Joined: Feb 2004
Adventure 2
Gear: +1 Feat, +4 Rep
Living Shield: You will defend those in need, even if it means stepping in front of an attack and harming yourself.
Benefit: When another is being attacked adjacent to you you may instead take the hit. You cannot block quickened spells. You do not incur any Attacks of Opportunity, but you may not take any move actions next turn.
Hexx: +1 Feat, +5 Rep
Fire Adept: You have familiarized yourself with fire energy in magic to an advanced degree.
Benefit: +2 to caster level checks to beat spell resistance against fire energy, and +2 to recognize fire related spells as they are being cast.
Roga: +1 Feat +4 Rep
Hardy: You've taken damage, and what doesn't kill you makes you stronger.
Benefit: +5 hp, +5% chance to stabilize when dying.
Rimidool: +1 Feat +7 Rep
Ghostsight: Your brush with death and subsequent medling with necromatic magic has altered your vision.
Benefit: You see ethereal creatures as if they were plainly visible. Your spirit is very partially in the Ethereal plane.
Shinno: +1 feat +5 Rep
High Grip[Halberd]: You are becoming ever more proficient with your halberd, and can shift your grip up and still wield it effectivly.
Benefit: You can use a Halberd within five feet to attack adjacent enemies at a -2 cost to hit.
When in doubt: It was sarcasm.