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Roster Update
#1
[Image: Train1.png]

Name: Ares
Race: Saiya-jin/Human Hybrid
Gender: Male
Height: 5' 11"
Weight: 188
Occupation: Mercenary

General Information

Literally born from the battlefield, the constant disarray and civil strife of his home planet of Vegeta has done nothing but amplify his deep seeded blood lust and thus fueled way for a more "professional" approach to becoming more involved with intergalactic travesties. As a freelance merc-for-hire the general subject of morality isn't so much a sword hung above his head but an actual incentive in same cases, making the Saiya-jin the slightest bit giddy when he gets to put on the role of a good or bad guy.

His light-hearted attitude extends only to the point of not taking himself too seriously... not quite the centerfold model for his dignified, waring brood. That enjoyable trait has allowed him ample leeway in his endeavors such as feigning inebriation or enticing a riot with boisterous comments, anything to give an unneeded edge or danger to the situation.

Though dismissive of his Earthling heritage, it does little to deter the halfling from clothing himself in their fashions which, for him, consist exclusively of form fitting or that of a button down dress shirt and jeans of comfortable make.

Fighting Style

'Innovative' in every aspect of the word. Having traveled fairly distant in his work has provided a plethora of experiences by immersing himself in other culture's fighting practices which have directly impacted the manifestation of his own style. Backed by speed and a certain sense of arrogance has given him the slightest tweak to an already haphazardous though strikingly fluid stance encompassing multiple styles which he can switch between seamlessly.

Personalized Techniques

Gauntlets of the Warbringer - Low in impact towards the overall stamina of the user, ki is actually redirected from various minor points across the body and channeled to flow exclusively through the forearms and hands in order to provide additional strength and shielding for hand-to-hand combat. Because the concentration of energy is so intense, a significant amount of heat is generated in response which quickly evaporates the moisture in the immediate air surrounding the effected appendages creating a savage crimson veil that whips ferociously when the technique is activated.

Gauntlets of the Berserker - Utilizing the flow of ki by manipulating blood throughout the body toward a central channel connecting the brain to the heart allows Ares to speed his cognition and reaction time, alike to an artificial adrenaline boost. As a direct result he is able to deliver several times more blows in rapid succession with far greater accuracy in a physical assault, capable of tapping into his true speed without the restraint of preservation. The only drawback is that, because of the pulsing energy, his mind loses all sense of direction or rationalism, attacking anything within range… a personal favorite of the mercenary.

Ragnarok – The true strength of this attack is found when preparation begins in complete concentration; throughout the body preexisting ki is replaced which is characterized by a fleeting upward gust of wind, this is in order to ensure potency of the attack when released. Ares then proceeds to place his hands cupped to either side of his body, gathering the renewed energy between his palms continuously condensing the chi so that the size of the sphere doesn’t correlate to the intensity of the beam. Once satisfied with the gathered capacity the hands lurch forward expelling a beam in a given direction, about the release point a ring of light encircles the hands that will remain until the attack is disengaged by manually pulling the hands apart from one another.

With the entire process taking several moments to accomplish, once committed to the charging stage he must carryout the move or risk recoil of energy which would violently surge back into him causing a temporary disorientation leaving him vulnerable to attack.

Relations

Juno - Pretty boy with anger issues is what rubbed off from his time spent in the company of the Saiyan during his involvement in the tournament. Not much more opinion to him other than that.

Orion - Fellow Hunter and Saiya-jin during his participation in the Friend or Foe tournament whom he teamed up with during the first few rounds before being separated during a chance roadside ambush. A capable hand in combat, Ares wouldn't be against taking up arms with the one-eyed warrior should he meet in the future.

Sophia - An equally distressing and problematic individual forced into the company of the Saiya-jin mercenary who had switched between challenging and peace terms with Juno on more than one occasion.

Zena - A brash and hot-headed excuse of Saiya-jin royalty under the guise of 'prey' during his role in Friend or Foe 3. Though nothing personal, her transformation into a Super Saiya-jin had been impressive enough to give the mercenary reason not to think twice to put down the low-class heiress in combat should they meet again if only to salvage his pride from their last encounter.
#2
Updated, Captain!
[SIGPIC][/SIGPIC]
[Image: Viper-Adjusted-Mini-Sig.png]
[Image: Trixie-Mini-Sig-Fixed.png]

Fighting to the bitter end is an advantage when your opponent does not wish to perish.
#3
You're gung-ho today o.O

Thanks much!


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