The base price for every spell is 10 XP per crystal that's used. A spell with 2 fire crystals would cost 20 XP. A spell with 1 fire crystal, 1 water crystal, and 1 earth crystal would cost 30 XP.
When a spell is purchased, the buyer has to associate a faction with it. For every two points in that faction (rounded down), the spell cost is reduced by one, to a minimum of 1. If we use this as a sample character:
When a spell is purchased, the buyer has to associate a faction with it. For every two points in that faction (rounded down), the spell cost is reduced by one, to a minimum of 1. If we use this as a sample character:
Quote:Name: Bill YenHis Tek spells would cost full-price while his Ink and Song spells would be discounted by 6 and 4, respectively. So an Ink spell using 1 fire crystal and 1 wind crystal would cost him 14 XP. 10 per crystal and then subtract the 6 for his Ink stat.
Region: Forar
Sex: Male
Slots:
Region: Fire
Wind
Magic:
Tek – 0
Song – 4
Ink – 6
![[Image: Kaden2.jpg]](http://img.photobucket.com/albums/v403/Nezumi16/Sigs/Kaden2.jpg)
"It's on my brain, driving me insane. It's on my mind, all of
the time, and if it left... I would be fine."

