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Giant mechanical bastard!!
#1
So, any of you who have done the Synapse Task Force (and probably anyone who hasn't) is aware of the fact that a Giant Monster clockwork by the name of "Babbage" spawns at the conclusion of the penultimate mission in order to ambush your super group of super heroes. Or does he?!

I recently formed a group of said super heroes in order to take down the villainous Clockwork King and put an end to his tirade of evil. What I was not expecting, however, was that my group would be mainly heroes in the more formative years of their long path down the road of justice (read: noobs). So when I posed the question "who wants to fight babbage?" they were moderately confused. Being the generous, benevolent soul that I am, I kindly explained the details of the upcoming ambush. Many of them were delighted to throw themselves at the challenge of facing the mighty pillar of violent and deceit that Babbage. After a rapid assesment of my team, it became obvious that our power alone would not be enough to stop the rampaging menace of the Clockwork King, despite the mighty sword of truth we weilded. The call went out!

I rose the alarm on the local Badge chat channel and with a series of broadcasts. Heroes unite! It is time we stop this monster once and for all. I gave the coordinates for Babbages spawn ("wtf he's in Skyway, I dunno where!!") and told them we would be finishing our mission as soon as we had freed the innocents from the metallic clutches of the nefarious clockwork. Ho! The last civilian runs free! But what's this? There's no monster in sight, let alone a giant one like Babbage. How could this be!? Quickly consulted my compendium of knowledge on the clockwork (read: CoH FAQ forums) and discovered the source of my mistake. I had told people we were on the wrong mission. Indeed, Babbage would attempt to put a halt to our spree of truth and liberty, but not until we had apprehended the Clockwork Lord (not to be confused with the King, mind you). Though many of my fellow warriors of truth were dismayed ("omgz get it right n0000b fag!!1111") I told them to stand fast, for our team would make short work of the would-be Lord of clockwork.

And of short work he was made! The Lord stood no chance when faced with the hammer of justice. The time was upon us. I had been informed, through a series of carefully worded messages ("k, we r all rdyz1"), that the heroes waiting outside were not only prepared to face this menace, but that they had brought to frontlines additional reinforcements! With so many saviours of the innocent flocking to our aid, there was no way we could fail. Victory would be in the name of truth and love, this day. With a mighty roar we charged into the urban landscape of Skyway City.

To find nothing.

Truely this was a mystery. Babbage was not rampaging through the streets. He was not making a bee-line of evil towards Task Force Cyclone that stood on his master's doorstep... there was nothing. Almost two dozen heroes stood ready to face this avatar of atrocity. Unrest quickly settled upon the group. For upwards of 30 minutes scouts floated about the city. I personally led a small reconnaissance team (of one) around the city twice in an effort to locate Babbage. He never showed. So the question I pose to you all is this:

wtf?!

I was supposed to get to kill Babbage!! Since when did the bastard just decide we wasn't going to spawn!? I had over a dozen people yelling at me over the damned chat. I swear that every time I see his ugly face he will feel my icy fist of vengance!!

EDIT: And least I got the badge for finishing the TF anyway...
[Image: RadOct.jpg]
"In this world, his world, life is just a game you play"
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#2
http://cityofheroes.gameamp.com/coh/view...rces/1.php

I read it to be said ambush is supposed to happen on road to the next mission. Less you failed to signify thy ample final defeat of the Clockwork King with which would've completely jumped the midway section ending with yours truly not having the faintest to your conundrum, caped crusader.
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#3
I checked an online guide, too. There's no way you can miss Babbage with 20 heroes actively looking for him. I like said, we waited quite a while before moving on to the last mission.

It was hella gay.

=(
[Image: RadOct.jpg]
"In this world, his world, life is just a game you play"
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#4
Hate when crap like that happens, especially with a big group you've personally assembled.

=(
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#5
I actually already had the Babbage badge.

^_^;;

I just don't like being yelled at for something that's not my fault.
[Image: RadOct.jpg]
"In this world, his world, life is just a game you play"
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#6
The problem was it just wasn't respawning? '=/
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#7
Correct. Never heard of that happening before, though. No one else present had either.
[Image: RadOct.jpg]
"In this world, his world, life is just a game you play"
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#8
Strange, especially if it's not supposed to spawn until completion of a mission.
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#9
Guess it just glitched. No huge deal, he probably spawned underneath the map or something.
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#10
They are doing a patch regarding broken missions:

5 Main Fixes in the Works [ 1 Comment ]
Print News | Mail News
Positron has posted up on the official CoH boards, listing off the 5 main fixes that are in the pipes for both CoV and CoH:

* Pets getting stuck in elevators
* Global Chat Server issues
* Stuck on Arachnos Maps
* Debt in PvP
* Broken Missions

They are definitely issues that need to be addressed and it's good to see that they are being worked on. for full details about what they are doing about them, you can read the full post here.

-- Cyric @ 11:12AM Thu 20 Jul 2006
[Image: reijinchefsig.jpg]

"I'm gonna fuck that unicorrrrrn"
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