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Magic ccg
I'll begin sifting.
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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What's an artifact creature?
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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I have these Artifacts worth mentioning I guess.

http://magiccards.info/hl/en/128.html

http://magiccards.info/query?q=Horrible+...rd&s=cname

http://magiccards.info/ai/en/172.html (Can't tell if it's the uncommon or not...)

Two of these: http://magiccards.info/4e/en/363.html

http://magiccards.info/query?q=Wall+of+S...rd&s=cname

Three of these: http://magiccards.info/4e/en/358.html

Two of these: http://magiccards.info/hl/en/134.html

Three of these: http://magiccards.info/ia/en/312.html (Can't tell the difference between the two.)

http://magiccards.info/query?q=Crystal+G...rd&s=cname
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Nope, all terrible.
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Cool.

http://magiccards.info/query?q=!Debt%20of%20Loyalty
http://magiccards.info/query?q=Scars+of+...rd&s=cname
http://magiccards.info/query?q=Aysen+Hig...rd&s=cname
http://magiccards.info/ia/en/249.html

http://magiccards.info/query?q=!Petra%20Sphinx
http://magiccards.info/query?q=Energy+St...rd&s=cname
http://magiccards.info/query?q=Abeyance&v=card&s=cname


When I went through the stacks, I found these tagged as "Rare"
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Fighting to the bitter end is an advantage when your opponent does not wish to perish.
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Of those, only Abeyance ever held any value. Then Orim's Chant was printed, which does the job much better.

Still, Abeyance is worth around 5$.
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I have like one of those cards where if played it says you get to take one of the other players cards.

Edit:

I also have:

http://magiccards.info/ia/en/195.html
http://magiccards.info/ia/en/247.html
http://magiccards.info/5e/en/23.html
http://magiccards.info/ia/en/323.html
http://magiccards.info/5e/en/393.html
http://magiccards.info/5e/en/349.html
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With 3 of those cards, you could make an infinite Power/Toughness creature.

Enduring Renewal, Ornithopter, and Fallen Angel.

Have Enduring Renewal in play, sac the Ornithopter to boost Fallen Angel. Since it has a cost of 0, you can re-summon it over and over again. It could be funny.
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Metal Teemer Wrote:With 3 of those cards, you could make an infinite Power/Toughness creature.

Enduring Renewal, Ornithopter, and Fallen Angel.

Have Enduring Renewal in play, sac the Ornithopter to boost Fallen Angel. Since it has a cost of 0, you can re-summon it over and over again. It could be funny.

Yup that's why I had those cards, it was like instant win. I'd also tap war chariot so it'd be a flying trample monster that would literally destroy the entire enemy line up in one go.

I also had the altar which was infinite colorless mana, and I had one of those elixir cards which gave you so much health depending on how much mana you gave it which was infinite health too.
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Anyone play the prerelease? Had a pretty good run, came 6th where I was playing. Got myself a lovely Emrakul out of it!
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Dammit. No, I had to work. I'll be working next weekend during the release too.
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Didn't do great, went 3 and 3, but had a lot of fun. Digging that whole Eldrazi thing.

Getting to drop an 8/8 Annihilator 2 on turn 4 is pretty sick.
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"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
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Ulamog's Crusher? I walked away with about 3 of those. Annihilator really ruins people's shit. I got that green card that prevents your creatures being sacrificed.
My last two games I sadly encountered Gideon Jura twice and used to great effect. Also took a Hellcarver Demon to the face, those things are nasty.
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Didn't actually get a chance to go to the prerelease, but I am planning on hitting up the launch party this Saturday. I also just placed a $50 order at coolstuff, so I'm getting some boosters and stuff.
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Lucien Wrote:Ulamog's Crusher? I walked away with about 3 of those. Annihilator really ruins people's shit. I got that green card that prevents your creatures being sacrificed.

Yeah, the Crusher. I ended up with one of those and two of the Hand of... someone. Emrakul, I think.

Of the 15 or so games I played, I think ended up not dropping an Ezldrazi in 3 of them. Mana generation is just out of control in this set.
[Image: Kaden2.jpg]
"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
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Know what I'm gonna try to do for T2 AGAIN? Warp World. MAYBE the damn tools will be available THIS time.

Its always just BARELY too slow to work.
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What format is T2?
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"It's on my brain, driving me insane.  It's on my mind, all of
the time, and if it left... I would be fine.
"
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Kaden Wrote:What format is T2?

Standard

EDIT: More specifically, it (as of this Friday) will consist of Shards of Alara, Conflux, Alara Reborn, Zendikar, Worldwake, Rise of the Eldrazi, and Magic 2010 Core.
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Huge amount of cards will be standard legal once 2011 hits since if I remember correctly 2010 and 2011 will remain legal at the same time for a while. But yeah, this set definitely means a reassessment of anything you may have previously thought to be too expensive to justifiably run in a deck.
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Got my order from Coolstuff today. Out of 20 packs, (10 Eldrazi, 3 WWK, 4 ZEN, 3 Shards) I pulled 4 mythics, 1 from each set. Out of those 4, 3 were red cards. Dragonmaster Outcast (WWK), Chandra Ablaze (ZEN...my 2nd of these), and Kargan Dragonlord (Eldrazi).
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